Black desert new barbarian guide. The best online games. Consumable items for the Barbarian in Black Desert

Both on Korean and Russian servers, and quickly attracted the attention of many gamers. Let's look at all the main features of giants (that's what these characters were called in the English version), and who will enjoy playing as them the most?

What does it represent?

As already mentioned in, the barbarian is actually a typical “tank”. This is exactly what the representatives of the orcs in WoW and the destroyers in . But it should be borne in mind that Black Desert simply does not have “tanks” as such, since none of the characters are capable of attracting mobs. But giants are great at covering allies who have much less HP, or distracting damage dealers during sieges. However, this class is capable of much greater achievements. But more on this in detail later.

Advantages and disadvantages of the class

First, let's talk about the clear advantages. The giants have at least two of these.

Firstly, barbarians are the best farmers in the game. Thanks to this, they are excellent for PvE and are able to provide themselves with the required number of “sharpenings” and other important things that are obtained while exterminating hordes of mobs. It is the extraction of “points” and gear that will be useful for oneself, or will be sold at auction, that gives this class a certain handicap in development, which will one way or another affect the “farming” of monsters and even in confrontation with other users. After all, all other things being equal, a barbarian is able to provide himself with the necessary equipment in solo. And other classes, in order to get even a little closer to him, will have to resort to the help of the team. Or an injection of real funds.

Secondly, a properly pumped up and equipped giant is capable of achieving good results in PvP, where he can compete well with almost all classes. With the exception, perhaps, of the sorceress, whom almost everyone is afraid of in 1v1 battles in Black Desert. And this despite the fact that many experienced gamers do not at all consider barbarians to be characters suitable for battles against other players. Paradox?

The main disadvantages of barbarians are their slowness (sluggishness) at the initial levels and the lack of decent accuracy indicators almost until the fiftieth level. Moreover, sometimes the second of these criteria is completely negative. This is despite the fact that the accuracy of the same archers extremely rarely drops to levels from +10 to +16.

Also, many beginning barbarians feel the need for a large number of HP cans. At the first stages of the game, these potions are consumed very quickly, but after a little pumping and activation of the “awakening” of the necessary “abilities”, even crowds of strong mobs cannot kill the giant, which makes it an ideal machine for “farming”.

Key skills

Each representative of this class should improve at least several skills that will help them feel comfortable in both PvE and PvE:

    auto attack– the very first skill, which will be useful when meeting any enemy and for composing some combos;

    wrath of lightning– because of its funny animation of movements, people like to call it in common parlance by the simple and uncomplicated terms “twist” or “spinner”. Helps increase damage and fight multiple opponents at the same time;

    frantic destroyer. When used correctly, it is perhaps the main skill of barbarians in PvP, but it will not be superfluous for PvE either. Deals great damage and, in the right combos, acts as a guarantee for finishing off a knocked-down enemy;

    lord of fear. The skill, often called "stomp", helps you attack ten targets at once. Experienced gamers love to use it during sieges;

    breakthrough – it is this thing that turns a slow, clumsy giant into a nimble mountain of muscles, capable of getting close to the enemy in literally a split second;

    headbutt - increases your character's accuracy by 15%. Sometimes this is enough to deal with even the most nimble enemy.

Weapons and equipment

As the main weapon for barbarians, it is best to use their favorite weapon - axes. At the initial stage, any found “fluff” will do, which, when tried on, is superior in performance to the one you had in your hands before. Slightly upgraded fighters should acquire Asvol's axe, which will increase their accuracy by five units. The next stage will be the extraction and sharpening of Yuria's ax. And one of the best options would be Liberto, primarily due to his two slots and good chances for a critical hit. And as an offhand, it’s best to use Thayer’s Lanyard, which will increase the barbarian’s accuracy by five.

As for armor, for a barbarian up to level fiftieth, the best choice is a black set, which can be diluted with red boots. After all, the main thing for this class is increased accuracy, a large amount of HP and armor. You should also pay attention to pumping resists. But this is best done using inlay. At higher levels, gamers playing in Korea prefer the purple set.

"Sharpening" and "awakening"

For a barbarian, inlay stones, that is, “sharpening,” are best used to “accelerate” attack speed and increase critical damage. And then it won’t hurt to “fine” the resists and increase the number of hit points. These are the key parameters of this class.

But during the “awakening” it is extremely important to catch the wrath of lightning. Any barbarian will feel the benefit from this almost immediately. But to catch this particular skill, you may need to use “awakening” from five to fifty times. It all depends on complete “randomness”.

What's the result?

The Barbarian in Black Desert is one of the easiest classes to control and use combos. Giants take quite a long time to swing and lose in development to magicians and rangers (and other warriors) at the initial stage of the game, but with the correct development of skills they become the best “farmers”. Want to grind solo? Then this huge bruiser is perfect for you!

And in PvP, many experienced users show good results with this class. After all, after optimal build-up and with well-chosen things, the barbarians cease to be too slow and are ready to take the fight.

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Barbarian in BDO is a durable melee character who belongs to the race of giants. Due to their large size, barbarians have an interesting and chaotic playstyle. Barbarians can trample, capture and throw opponents to the ground, causing them severe damage. The barbarian uses axes (primary) and lanyards (secondary) as weapons. The main resource for barbarians is rage, which can be replenished with regular potions.

  • Difficulty: 1/5
  • PvP: 3/5
  • PvE: 4/5
  • Siege: 4/5

In PvP, barbarians are always on the front line. They are not very mobile, which creates certain difficulties in one-on-one battles. Barbarians have skills that allow them to quickly approach a target, as well as skills that allow them to control opponents. Overall, the barbarian is an easy to learn class that allows you to enjoy the game even if the player's skills leave much to be desired.

1. Advantages and disadvantages of the Barbarian in BDO

Advantages:

  • Easy to operate
  • Great for PvE
  • Excellent in group PvP
  • In demand in group PvP
  • A large number of AoE abilities
  • Able to control opponents
  • Unique and interesting play style

Flaws:

  • Unattractive to players who like to challenge themselves
  • Weak in duels
  • Frequent repetition of the same abilities quickly gets boring

2. Barbarian builds in Black Desert

Below is a balanced build for characters level 54+. It is designed to deal damage, is worth 765 points and includes skills for survival and support of allies - link.

3. Barbarian Abilities

The names of skills in the guide may differ from the names in the calculator.

  • The keys indicated in square brackets are pressed normally (press and release). For example, [Q] means that you need to press and immediately release the Q key.
  • The keys shown in parentheses must be held down. For example, (Q) means you need to press and hold the Q key until the next step. (POST Q) means that the Q key must be held down throughout the combo.
  • Keys separated by a + symbol are pressed simultaneously. For example, [Q] + [RMB] means that you need to press the Q key and the right mouse button at the same time.
  • The keys separated by the > symbol are pressed one after the other. For example, [Q] + [LMB] > F means that you need to press the Q key and the right mouse button at the same time, and then release them and press the F key.
  • [LMB] means left-click, [RMB] means right-click.

General skills

Power flexibility [LMB]

Represents a basic attack. At higher ranks, it deals more damage, increases accuracy, and operates from a greater distance. The longer the character attacks, the more damage he deals with each blow. By holding W, you can attack and step forward at the same time. In this case, you will deal more damage and waste stamina. You can also dodge left or right during attacks by holding [A] or [D]. In general, the barbarian is the only class that needs to upgrade its auto attack.

Mobile Evasion + [A] or [D]

Allows you to dodge attacks. The Barbarian has the smallest dodge radius compared to other classes and can only dodge left or right, diagonally. He cannot retreat back and always attacks head-on.

Shake [RMB] + [A] or [D]

Shake is similar to Mobile Evasion, but uses more stamina. At the same time, Shake deals damage to all enemies with whom the character comes into contact.

Fear Strike (Passive Skill)

The skill passively increases the chance of landing a critical hit. We recommend leveling it up to maximum rank as quickly as possible.

Grips

Grabs are commonly used in PvP and are extremely beneficial. In PvE, monsters cannot be captured.

Grab and Strike [E]

This is one of two grapple abilities available to the barbarian. A grab and punch grabs an opponent, throws them to the ground, and temporarily knocks them out. When using this skill, the barbarian gains stability, making it ideal for starting a fight. At higher ranks, the barbarian throws the enemy to the ground several times, and the duration of the resistance effect is extended. Grab and Slam synergizes well with the two abilities below.

Brutal reprisal [LMB]

When using Brutal Mash immediately after grappling, the barbarian additionally spins the target before throwing him to the ground.

Body throw [space]

When using Body Throw immediately after a grapple, the barbarian will jump up additionally before throwing the target to the ground.

Rock Attack (Skill Bar)

Rock attack is another grappling ability. There is no hotkey combination for it, so it needs to be placed on the panel. The skill allows you to lift an enemy into the air and then move forward with her ([W]) and throw her to the ground ([space]), or immediately throw her to the ground ([LMB]). If you don't press [W] fast enough, the character will automatically throw the enemy to the ground. When using this skill, the barbarian gains stability, making it ideal for starting a fight.

Damage

Beast Attack [F]

It is a low attack that deals heavy damage and pushes back opponents. The maximum number of targets is 5. The skill can be used several times in a row or as part of a combo.

Headbutt [RMB] + [W]

A counterattack that hits an enemy in front, damaging and knocking out the target. Headbutt can be combined with Mobile Dodge or Dash (Hold SHIFT) to deal extra damage. Headbutt has a long cooldown that can be ignored. In this case, the skill will deal less damage and will not knock out the target.

Stone Strike [W] + [F]

This skill is similar to Headbutt. It is a dash that slows a maximum of 2 targets by 30%, lasting 5 seconds. (at maximum rank). When fully charged, also pushes enemies away.

Predator Hunt [S] + [F]

The skill allows you to make one or more jumps towards the enemy and cause damage to him. With each subsequent rank, the number of jumps and the amount of damage increase (at the maximum rank - 4 jumps and a bonus to the chance of a critical hit when hit).

Furious Destroyer [LMB] + [S]

This ability enhances auto attack. When you press [LMB] and [RMB] simultaneously, the character attacks with both hands. At higher ranks, the skill attracts enemies and gives the character a temporary boost that increases outgoing damage. When pressed, it also knocks out opponents.

Lord of Fear + [Q]

The skill consumes 100% of the Black Spirit's rage. It is an AoE taunt that can be used in PvE. Increases stability, has a large cooldown that cannot be ignored.

Lightning Wrath [LMB] + [RMB]

The skill consumes 200% of the Black Spirit's anger. Poses a significant threat to opponents. The animation is very reminiscent of Garen's Verdict from League of Legends. When rotating, the character can be controlled (W/A/S/D). The cooldown cannot be ignored, but the rotation lasts a long time, and the skill almost always has time to cool down. Lightning Wrath is often used in PvE and greatly speeds up the process of killing monsters.

4. Weapons and armor

Currently, the best weapons in the game drop from world bosses.

The best primary weapon in the game is the weapon Kzarki and weapons Pencils for the Awakened Barbarian. The best secondary weapon is the weapon Kutuma And Nubera. All other options are more budget-friendly.

The best armor in the game drops from bosses.

  • Geass Helmet (helmet) falls from Geass.
  • Red Nose Armor (Breastplate) Dropped by Red Nose and Leader of the Imps.
  • Bracers of Bheg (gloves) fall from Bheg.
  • Maskana shoes (shoes) falls from Muskan.

A full set of these items will give you +100 Health Regeneration Speed, +100 Mana/Rage/Fortitude, +100 Health, +100 Stamina, +1 Accuracy, +1 Evasion, +1 Attack Speed ​​and + 1 to spell casting speed.
If you do not have the above items, you can use the following options:

The most popular armor for a barbarian is the set Grunil. It increases your maximum health and gives you gem slots. The bonus from a full set increases the attack rate. The set is suitable for any class, so if you wish, you can change the character and change his clothes.

Another alternative option is a kit Taritas. Some players prefer the Taritas set because it provides bonuses to stamina, defense, and accuracy. The disadvantage of the set is that it weighs a lot.

You can also take a kit Rojava. It has approximately the same characteristics as the Taritas set, but weighs much less. The downside of the Rojava kit is that it is not available on all servers.

5. Jewelry for the Barbarian in BDO

Listed below are the best jewelry in the game. At the moment it costs a lot of money.

  • Karka Earrings x2
  • Temple Guardian Ring x2
  • Ogre Necklace x1
  • Basilisk Belt x1
  • Earrings Pares x2
  • Ring of Pares x2
  • Thunder Necklace [Topaz] x1
  • Pares Belt (or any other belt with attack bonus) x1

6. Inlay stones

Below are the best rocks for your class. At the moment, they all cost a lot of money.

Weapon - Blood Arena Essence - Karme x2(+1 to critical strike chance, +1 to attack speed, +3 to damage to people).

Sub Weapon - Red Spirit Essence x2(+100 to maximum health, +5 to attack, +3 to damage to people).

Helm - Blood Arena Essence - Harpy x2(+50 to maximum health, +5 to mana regeneration speed, +2 to damage to people).

Chest - Blood Arena Essence - Gobellinus x2(+100 to maximum health, +50 to carrying capacity, +2 to damage to people).

Gloves - Amber III [Speed. attacks] x1(+2 attack speed, +5% grapple resistance).

Gloves - Amber III [Crit. blow] x1 (+2 to critical strike, +5% to grapple resistance).

Shoes Blood Arena Essence - Fortitudex2(+5% to knockdown/knockdown resistance, +5% to stun/freeze/stun resistance).

If you are short on money, you can use temporary alternatives.

Weapon - Valuable Grenade I [Crit. hit](+1 to critical hit chance).

Additional weapon - Valuable cubic zirconia [Luck](+2 to luck).

Helmet - Amethyst II [Barrier](+10% to knockdown/knockdown resistance).

Chest - Iolite III [Health] x2(+50 maximum health, +10% stun/stun/freeze resistance).

Gloves - Amber II [Speed. attacks](+2 to movement speed).

Shoes - Malachite II [Speed(+2 to attack speed).

7. Consumable items for the Barbarian in Black Desert

Recipes for these dishes:

Dish Ingredients Effect
Serendian lunch
Median lunch Black pudding x1 + Meat salad x1 + Oatmeal x1 + Moonshine x2 + Fried sausages x2 +5 damage, +1 attack speed, +1 spell casting speed for 90 min.
Stewed whale meat Royal whale meat x1 + Fragrant mead x1 + Garlic x4 + Cooking water x6. + Salt x2 +2 to damage reduction, +8 to evasion for 75 min.

An alternative combination can be used Serendian lunch, Calpheon lunch And Knight's dinner.

Recipes for these dishes:

Dish Ingredients Effect
Serendian lunch Ham sandwich x1 + Honey biscuits x1 + Fruit wine x2 + Boiled eggs x2 + Meat pie x1 +5 damage, +5% critical strike, +10 accuracy for 90 min.
Calpheon lunch Milk tea x1 + Cheese pie x1 + Navy pasta x1 + Soft bread x2 + Fish salad x1 +1 to defense, +100 to maximum health, +5 to mana regeneration rate for 90 min.
Knight's dinner Black pudding x1 + Ham sandwich x1 + Fruit wine x1 + Cutlets x1 +5 to attack, +5 to damage against people, +5 to defense for 90 min.

8. Awakening skills

Awaken the skills you use most often. If necessary, you can use with this calculator(in Russian).

9. Useful links

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DIFFICULTY: 1/5 | DEFENSE: 5/5 | COMBO: 3/5 | EVADERATION: 2/5 | ATTACK: 5/5

As can be seen from the triangle given to us by the Koreans, the giant is one of the easiest classes to master, of course, because he has simply wild attack stats, defenses, seasoned with a lot of control, because of which we can make mistakes in pvp, which we cannot afford some kind of sorceress or archer.

Part 2. Introductory speech by the author.

The giant is one of the best farmers at the initial stage of the game and the best after the awakening of the vampiric.Lightning's Wrath.
Unfortunately, in solo PvP we are not as strong as witches, but this more than pays off in party gangs and mass battles, where the giant becomes simply an indispensable class. Properly used ult and a series of knockdowns, which can last a very long time, simply turn the mixes around .

Part 3.1. Build and description of skills.


Examples of builds:
At level 50- 603 experience points.
To level 55(which we should strive for! But not with your online) for 959 experience points.

Let's go over the skills of our little giant:

Strength flexibility- Our skill is on LMB, from now on I will simply call it auto-attack (AA). The usefulness of this skill in pvp is approximately zero, but it is an excellent help in grinding, allowing you to quickly gain FP + some damage. Upgrade when you have free skill points.

Headbutt- A skill that allows you to knock over an opponent, but I liked it because of the 15% accuracy for 10 seconds, we suffer terribly due to a lack of accuracy, the skill that helps to accelerate it is quite good, but before receiving the main skills I would not pump it up, in PVE useless, use it as a buff in pvp, we have better knockdowns.

Mobile Evasion - , neither add nor take away, although no, you can add, there are few usable combos there, namely Mobile Evasion + Combo: Beast Attack, Mobile Evasion + Furious Destroyer + Combo: Beast Attack, Mobile Evasion + Headbutt + Beast Attack

Grab and strike- One of the main skills of control in one target, leveling up the skill was left until better times, when extra skill points will appear, since only the damage increases as the level increases.
Hidden combo: when grabbing, press the "S" button (back), throws the opponent over you. Looks impressive? - Yes! Useful? - No!

\ Beast Attack \ Combo: Beast Attack- one of the main combos in pvp, a kind of AoE knockdown with decent range and no cooldown, which is usedafter mobile evasion or rampaging destroyer

Brutal reprisal- The second of the control skills for one target, upgrading the skill slightly reduces the cooldown and greatly increases the damage from this skill, does not require many experience points, upgrade whenever possible.

Body throw- Jumping with a captured target allows us to move the target to the landscape where it is more convenient for us to fight, push some barbarian out of the crowd of our own, or, conversely, “bring” a spree archer into the crowd of our own who are ready to tear her into small pieces (or grab an enemy on the bridge and jump swim in the water) after landing gives a buff of +8 attack (which is half the buff from a maxed out frantic destroyer.)

Shake- A kind of dash with a reduced cost of use, only after this dash you can’t use our combos at the speed with which they are used when using mobile evasion, so we put the skill in the drawer until we level up everything else and return to the skill as soon as you are sure , that you won’t spend your skill points on anything else, one of the obvious advantages is that as you level up your skills, the consumption of stamina also decreases.
UPD.

Stone Strike- initially one of the most underrated skills by me, later, when I found out that you can use this dash twice in a row with almost no animation, I simply fell in love with it, almost indispensable in fights with archers, unfortunately, its usefulness is not so high against other classes , hence the following skill:

Break the stone- a fairly light combo allows, after a jerk, to overturn any jumping and running servants in order to firmly fix them on the ground and continue to destroy an already horizontally fixed opponent.

Landslide- Since childhood, have you dreamed of feeling like a wrestler? Do you want to jump on your opponent while watching cool animation? Do you want to waste your skill points in mediocre and useless ways? Then download this skill #1. The skill is more than useless, although no, it is useful with a two-second stun, but we have a stomp, why do we need this skill? Who finds a use for it, please write in the comments, I may reconsider my attitude towards this ability, but so far I don’t think that It's worth spending experience points on it.

Rock attack- The third of the control skills for one target, a skill from the category of grabbing and waiting while your party deals with the infidel, then you can effectively hit his head on the ground by pressing the space bar, it looks impressive, there is zero sense in unnecessary body movements. Download as soon as unnecessary ones appear points (and if you don’t download any landslides, then there will be a lot of points).

Hunting the weak- Since childhood, have you dreamed of feeling like a wrestler? Do you want to jump on your opponent while watching cool animation? Do you want to waste your skill points in mediocre and useless ways? Then download this skill #2. This skill is in many ways more useless than landslide, it would at least stop for two seconds, but here it’s just a push (rollover when leveling up). It’s not worth your 30 skill points, I don’t recommend teaching it.

Wings of the Wind- Controversial skill, the meaning of using this skill before upgrading toLimit: Wings of the WindI don’t see how to use it in the air before a fight to get an awesome bonus to running speed, but you should understand that upgrading this skill costs 100 skill points, which is not little. I wouldn’t recommend upgrading when the main build is ready and up to 55 at all touch.

\ Brutal Attack\Claw Marks- Just as they gave it to us at level 3, they left it at one, long animation, turning around only works on mobs, bleeding is useless, discard it at the first opportunity, so as not to take up RMB.

Furious Resolver- Here we come to the most delicious thing, immediately forget about using Back + LMB, we are only interestedBACK+LMB+RMB(blow with two axes), and why? Because it synergizes withit’s just an infinite stun + excellent damage, the best (or one of the best) combos for pvp and mpvp, rampant destroyer to level up to the end. One of the main skills that you should pour your skill points into.

Upgrade at will, long cast, but compensated by wild damage, in pvp it is better to use a knockdown combo once again, in pve we have a spinner.

Predator hunting- Profit only from the last jump at the last level of leveling up the skill, stack up just before the burst for a +30% chance of crit, level up if you are 100% sure that you will use it, if not, then it’s a useless waste of skill points.

Lightning's Wrath- What makes a giant a GIANT is a ton of damage in pve, a ton of damage divided by two in pvp. The first level of the skill is given by quest at level 15-20, and after this moment we upgrade it as soon as the level allows, the first candidate for awakening, I’ll tell you about awakening further.

Lord of Fear- Our ult, an AoE stun on 10 targets, is why the giant is loved and hated in mass battles, the problem is that the ult is easy to knock down with any control, but it will have time to make a mess.

Roar of the Beast- something like taunt+bleeding+tipping, looks menacing, but in fact is unusable, can’t be downloaded at all.

Stormy lava- allows you to catch up with enemies running away in horror,allows you to escapeWE ARE NOT RUNNING AWAY! by the time of fights it should be fully pumped up (as far as the level allows). The only leap of a giant. If you caught up with the target, and the skill’s duration has not yet ended, then feel free to jumpGrab and strikeand smash your opponent's face into the mud.

Wrath of the Beast\Rage of the Beast- So we moved on to the most delicious!(No)The skill can be upgraded by one before resetting the skills in order to see beautiful animations, unfortunately, apart from animation and getting aesthetic pleasure from watching it, this skill is absolutely useless, we don’t even look at this skill.

Strike of fear- an excellent passive, which at the maximum level of pumping gives 5% to the chance of a critical hit, we pump it up to the end if possible.

Part 3.2. Wrath of the black spirit.

In common parlance, crystal

Appears at level 30 and gives two skills, one isAbsorbing Anger, which consumes 100% of the black spirit charge and gives the buff “Crit strike for 60 sec + 45%”, the second skill isTransference of angerSpends 100% of the black spirit's anger and fills a friend/party member/guild member, etc. with 50% of the black spirit's anger (which can be overclocked to 200% and get some goodies from this)
By the way, I forgot to mention thatLord of FearWithout 100% accumulated anger, the black spirit is not a master and is more like a slave, the difference between a charged ult and no, like the Roar of the King of the Jungle and the sneeze of a little girl, so before the battle, take care of the accumulated spirit.

Part 3.3. Awakening.

At level 48, it becomes possible to awaken skills (give them additional properties).
And as you might guess and already know, the first thing we have to do is catch ourLightning's Wrathperk for "Instant HP recovery +4" after this awakening we become the god of farming, the cost of banks in PVE is reduced to zero, we have to get healthy carts to pull out these millions and millions of silver from spots. We spend all the minedFragments of memories and purchased Resetting Awakening Skillsin attempts to catch the desired perk.

Awakening other skills is at your discretion, I would adviseFurious Destroyercatch "Increased critical strike chance 4-5%: duration 5 seconds" and onBeast Attack"Reduces enemy movement speed by 10% for 10 seconds"

Part 4.1. Equipment: Armor or how not to be left without panties?.

For the Giant, the most important parameters in pvp are survival and accuracy, a melee soldier without a ton of armor and HP simply cannot survive in battles, and the game itself is built on accuracy, so our choice is on sets that give us + accuracy+hp+FP+stamina +resists, in fact, the choice is immediately limited, the best that a barbarian can wear in my opinion:
Body: Taritas
Helmet: Taritas
Geres
Gloves: Taritas
Shoes: Geres\Tallis
from the main set of taritas from 3 parts we get +7 accuracy, +120Fp, +20 HP and resistance to push/flight, but the boots are at your discretion, the Jeres shoes allow you to use them once againMobile Evasion, and Tallis shoes give a constant, although not large, increase in running speed, I personally chose boots for myselfjeres, because I think that the additional dash makes more noise than the running speed, and besides, if they want to run away from us, they will run away.
UPD.

Since this content does not have a two-cell Grunil set and I have not yet seen the boss set, we can stop there.

Part 4.2. Equipment: Weapon or stick for the weak.

At small levels everything is simple, if you can equip a weapon and its attack is greater than that of the fluff you are wearing, you equip it.
As soon as we grow up, we put them on ourselvesAx Asvolgives +5 to accuracy, and this is more than enough for normal leveling.
As soon as a level or money appears (or both), we buy and sharpen ourselvesYuria's Ax Gives +5 damage to people, which only increases when sharpened, the next and currently last weapon in the contentLiberto Ax+3 critical chance, 2 slots for stones, the attack is greater than that of Yuria, its spread is smaller, what could be better? But it’s very difficult to sharpen it, we stock up on points andScraps of memories.

The choice of offhands is not large, the main and first one for grooving is the offhandLanyard Thayer . Why exactly him? The answer is simple: +5 accuracy, which also increases from the groove, and at the same time adds very pleasant armor. Upon reaching level 50 when you no longer miss mobs, you can farmLanyard Oros , although I don’t recommend it, it adds a little attack at the expense of accuracy, I wrote it down here only because I saw some wars who at the initial stage of the game took it to quickly kill mobs.

Part 4.3. Equipment: Jewelry - beautiful trinkets that adorn our strong body.

In fact, I can only say what kind of jewelry and where to get it from, what to wear in this case is up to you, I don’t know what and at what point your var is not enough, damage? resistance? armor? accuracy?
That’s why I’ll break down the bijoux by price.

Necklace



Ogre Necklace- knocked out from ogres in the forest by machine, worth ohuillion a lot, worn by the elite, personally, my opinion on the giant is that this necklace is inferior in usefulness to the next one, but in pve it is definitely top1.
Necklace of the Precursors - sharpening at +1 is slightly inferior in cost to an ogre, but gives us a wagonload of useful stats 8-8 damage and +4 accuracy is definitely better than 10-10 damage, in my humble opinion it is necessary to stir up, drops (?) if you can call it that from gift chests I haven't found any alternatives yet.
Necklace of Resistance - mined by craft, not sharpened, highly specialized, I would use it exclusively in 1x1 pvp.
Pares Necklace- the cheapest and most frequently used fat while we makeNecklace of the Precursors , we walk in it and sharpen it.

Belt

Belt Pares - an option for the poor, it often falls on toads, we sharpen it as soon as it appears, if you need an attack from the belt, if you want a belt for def, then look at the next one.
Elite Ratham Belt - compared to the previous one, it gives armor and +20 additional weight, it’s a little more difficult to get, it makes sense to sharpen it just for the sake of additional armor.
Tree Spirit Belt - the best belt in this content that I have seen, it is more difficult to get ogre necklaces, since they are immediately bought at auction, if you are lucky and you are the owner of this belt, be proud of yourself, the attack is greater than that of the pares, the carried weight is greater than that of the rathams, yes and accuracy is additional, just top.

Earrings:



Nothing has changed here,Earring Pares- for the poor, Earring of Sealed Enchantment - for the poor who do quests (the quest is taken at level 50 at the warehouse in Calpheon),Witch decoration - the best pve earrings, farmed from skeletons in the cemetery, and I thought for a long time about adding earrings here that drop from cyclops or not, but I still added them, welcomeTreaty of friendship I haven’t used them in mass pvp because I simply don’t have them and couldn’t test them, but they are cheaper than a witch’s decoration, so you can combine them, so it’s up to you to decide whether it’s 5 armor or 5 attacks.

Sanctuary Defender's Mark falls from the kzark, but I consider it not a competitor in the fight between the Shadow Ring and DO.

Another comment on jewelry: As you level up to 50, do not hesitate to use jewelry that is not mentioned in the guide (for accuracy/armor) or jewelry for influence points (don’t forget to return the points later), also the choice of jewelry is purely individual and is assembled to suit your needs , a giant is not an archer (thanks captain), which they collect a full attack and run and bend, since the giant is highly dependent on accuracy.

Part 5. Inlay stones.

Everything here is easy and depends on your wallet, since I will offer single-slot sets of several stones in one part:

Helmet: Valuable Amethyst [Healing] , Amethyst II [Barrier], of course the first one is a priority.
Armor: Valuable Iolite III [Health], there are no alternatives for me, the best stone at the moment.
Gloves: Amber II [Critical Strike] , Amber II[Attack Speed], since we are primarily accelerating the attack speed, the choice is obvious.
Boots: Valuable Malachite [Fortitude] , Malachite II[Endurance] , Malachite II[Speed], for resistance for the masses of pvp must-haves, additional endurance is suitable for solo play, since additional mobile evasion is never superfluous.
Weapon: Valuable Garnet II[Critical Strike]- the best choice for weapons, as we accelerate both attack speed and crit chance.
Offhand: CZ[Luck] , Grenade V [extra damage], here you can also tell your fortune, for pvp it’s definitely a garnet, but with cubic zirconia it helps to easily increase your luck to 5 (60 (?) titles = 2 luck, Premium account = 1 luck, Panties = 1 luck, cubic zirconia in offhand = 1 luck = > 2+1+1+1=5).
I haven't mentioned a lot of really useful stones likeValuable malachite II[Max. weight], stones must be chosen based on your financial situation and the purpose for which the stones are collected, since there is a chance of losing some of the stones upon death.

Part 6. PvE.

Everything is very simple here, we wait until level 15-20, when the twist appears, we learn to press LMB + RMB and farm, farm, farm.
This map is far from complete, but it will allow beginners to decide in which locations and to what level to level up:

.
A little advice: If you don’t finish off a wig/mob with the spin, then before using it, use Furious Destroyer (via S+LMB+RMB) to get a buff on the attack.

Part 7. PvP.

All our pvp comes down to a series of controls and gorging on banks.
Basic combos for spamming in pvp:
Combo: Beast Attack(S+LMB+RMB+F)

+ (A(D)+Shift+f)

If the enemy is tightly fixed in a horizontal position, then feel free to jam(LMB+RMB)

A series of controls of one target by skidding one by one+ + + .

Unfortunately, we have few skills with which we catch up with the target, but it’s better than nothing:+x2 + (Shift+RMB)

Addition from Syp_Svary, which I forgot about.
+ + (W+RMB+F+A\D+Shift)

Since in pvp the crystal stacks up quite quickly, we must not forget about.
in Mass PvP is added to our death skills.

This guide does not claim to be the only correct and best guide. In Black Desert, everyone can comfortably play with their own build and equipment. We just find and offer one of the options on where to start or what you should pay attention to if you are playing or just starting to play as a barbarian/giant.

1. Introduction


As can be seen from the triangle given to us by the Koreans, the giant is one of the easiest classes to master, of course, because he has simply wild attack stats, defenses, seasoned with a lot of control, because of which we can make mistakes in pvp, which we cannot afford some kind of sorceress or archer.
The giant is one of the best farmers at the initial stage of the game and the best after the awakening of the vampiric. Lightning's Wrath.
Unfortunately, in solo PvP we are not as strong as witches, but this more than pays off in party gangs and mass battles, where the giant becomes simply an indispensable class. Properly used ult and a series of knockdowns, which can last a very long time, simply turn the mixes around .

2. Build and description of skills




Let's go over the giant's skills:

Strength flexibility- Our skill is on LMB, from now on I will simply call it auto-attack (AA). The usefulness of this skill in pvp is approximately zero, but it is an excellent help in grinding, allowing you to quickly gain FP + some damage. Upgrade when you have free skill points.

Headbutt- A skill that allows you to knock over an opponent, but I liked it because of the 15% accuracy for 10 seconds, we suffer terribly due to a lack of accuracy, the skill that helps to accelerate it is quite good, but before receiving the main skills I would not pump it up, in PVE useless, use it as a buff in pvp, we have better knockdowns.

Mobile Evasion- , neither add nor take away, although no, you can add, there are few usable combos, namely Mobile evasion + Combo: Animal Attack, Mobile evasion + Furious Destroyer + Combo: Animal Attack, Mobile evasion + Headbutt + Animal attack

Grab and strike- One of the main skills of control in one target, leveling up the skill was left until better times, when extra skill points will appear, since only the damage increases as the level increases.
Hidden combo: when grabbing, press the "S" button (back), throws the opponent over you. Looks impressive? - Yes! Useful? - No!

\ Beast Attack \ Combo: Beast Attack- one of the main combos in pvp, a kind of AoE knockdown with decent range and no cooldown, which is used after mobile evasion or rampaging destroyer

Brutal reprisal- The second of the control skills for one target, upgrading the skill slightly reduces the cooldown and greatly increases the damage from this skill, does not require many experience points, upgrade whenever possible.

Body throw- Jumping with a captured target allows us to move the target to the landscape where it is more convenient for us to fight, push out a barbarian from the crowd of our own, or vice versa, “bring” a spree archer into the crowd of our own who are ready to tear her into small pieces after landing, gives a buff of +8 attack (which is half the buff from a maxed out Furious Destroyer.)

Shake- A kind of dash with a reduced cost of use, only after this dash you can’t use our combos at the speed with which they are used when using mobile evasion, so we put the skill in the drawer until we level up everything else and return to the skill as soon as you are sure , that you won’t spend your skill points on anything else, one of the obvious advantages is that as you level up your skills, the consumption of stamina also decreases.
UPD.

If you really want to get into pvp, you can level up early, otherwise you can level up right after the main build.

Click to expand...

Stone Strike- initially one of the most underrated skills by me, later, when I found out that you can use this dash twice in a row with almost no animation, I simply fell in love with it, almost indispensable in fights with archers, unfortunately, its usefulness is not so high against other classes , hence the following skill:

Break the stone- a fairly light combo allows, after a jerk, to overturn any jumping and running servants in order to firmly fix them on the ground and continue to destroy an already horizontally fixed opponent.

Landslide- Since childhood, have you dreamed of feeling like a wrestler? Do you want to jump on your opponent while watching cool animation? Do you want to waste your skill points in mediocre and useless ways? Then download this skill #1. The skill is more than useless, although no, it is useful with a two-second stun, but we have a stomp, why do we need this skill? Who finds a use for it, please write in the comments, I may reconsider my attitude towards this ability, but so far I don’t think that It's worth spending experience points on it.

Rock attack- The third of the control skills for one target, a skill from the category of grabbing and waiting while your party deals with the infidel, then you can effectively hit his head on the ground by pressing the space bar, it looks impressive, there is zero sense in unnecessary body movements. Download as soon as unnecessary ones appear points (and if you don’t download any landslides, then there will be a lot of points).

Hunting the weak- Since childhood, have you dreamed of feeling like a wrestler? Do you want to jump on your opponent while watching cool animation? Do you want to waste your skill points in mediocre and useless ways? Then download this skill #2. This skill is in many ways more useless than landslide, it would at least stop for two seconds, but here it’s just a push (rollover when leveling up). It’s not worth your 30 skill points, I don’t recommend teaching it.

Wings of the Wind- Controversial skill, the meaning of using this skill before upgrading to Limit: Wings of the Wind I don’t see how to use it in the air before a fight to get an awesome bonus to running speed, but you should understand that upgrading this skill costs 100 skill points, which is not little. I wouldn’t recommend upgrading when the main build is ready and up to 55 at all touch.

\ Brutal Attack\Claw Marks- Just as they gave it to us at level 3, they left it at one, long animation, turning around only works on mobs, bleeding is useless, discard it at the first opportunity, so as not to take up RMB.

Furious Resolver- Here we come to the most delicious thing, immediately forget about using Back + LMB, we are only interested BACK+LMB+RMB(a strike with two axes), and why? Since it synergizes with it, it’s just an infinite stun + excellent damage, the best (or one of the best) combos for pvp and mpvp, frantic destroyer to download to the end. One of the main skills that you should pour your skill points.

Upgrade at will, long cast, but compensated by wild damage, in pvp it is better to use a knockdown combo once again, in pve we have a spinner.

Predator hunting- Profit only from the last jump at the last level of leveling up the skill, stack up just before the burst for a +30% chance of crit, level up if you are 100% sure that you will use it, if not, then it’s a useless waste of skill points.

Lightning's Wrath- What makes a giant a GIANT is a ton of damage in pve, a ton of damage divided by two in pvp. The first level of the skill is given by quest at level 15-20, and after this moment we upgrade it as soon as the level allows, the first candidate for awakening, I’ll tell you about awakening further.

Lord of Fear- Our ult, an AoE stun on 10 targets, is why the giant is loved and hated in mass battles, the problem is that the ult is easy to knock down with any control, but it will have time to make a mess.

Roar of the Beast- something like taunt+bleeding+tipping, looks menacing, but in fact is unusable, can’t be downloaded at all.

Stormy lava- allows you to catch up with enemies running away in horror, allows you to escape WE ARE NOT RUNNING AWAY! by the time of fights it should be fully pumped up (as far as the level allows). The only leap of a giant. If you caught up with the target, and the skill’s duration has not yet ended, then feel free to jump Grab and strike and smash your opponent's face into the mud.

Wrath of the Beast\Rage of the Beast- So we moved on to the most delicious! (No) The skill can be upgraded by one before resetting the skills in order to see beautiful animations, unfortunately, apart from animation and getting aesthetic pleasure from watching it, this skill is absolutely useless, we don’t even look at this skill.

Strike of fear- an excellent passive, which at the maximum level of pumping gives 5% to the chance of a critical hit, we pump it up to the end if possible.

Appears at level 30 and gives two skills, one is Absorbing Anger, which consumes 100% of the black spirit charge and gives the buff “Crit strike for 60 sec + 45%”, the second skill is Transference of anger Spends 100% of the black spirit's anger and fills a friend/party member/guild member, etc. with 50% of the black spirit's anger (which can be overclocked to 200% and get some goodies from this)
By the way, I forgot to mention that Lord of Fear Without 100% accumulated anger, the black spirit is not a master and is more like a slave, the difference between a charged ult and no, like the Roar of the King of the Jungle and the sneeze of a little girl, so before the battle, take care of the accumulated spirit.

4. Awakening


At level 48, it becomes possible to awaken skills (give them additional properties).
And as you might guess and already know, the first thing we have to do is catch our Lightning's Wrath perk for "Instant HP recovery +4" after this awakening we become the god of farming, the cost of banks in PVE is reduced to zero, we have to get healthy carts to pull out these millions and millions of silver from spots. We spend all the mined Fragments of memories and purchased Resetting Awakening Skills in attempts to catch the desired perk.

Awakening other skills is at your discretion, I would advise Furious Destroyer catch "Increased critical strike chance 4-5%: duration 5 seconds" and on Beast Attack"Reduces the enemy's movement speed by 10% for 10 seconds."

5.1. Equipment: Armor


For the Giant, the most important parameters in pvp are survival and accuracy, a melee soldier without a ton of armor and HP simply cannot survive in battles, and the game itself is built on accuracy, so our choice is on sets that give us + accuracy+hp+FP+stamina +resists, in fact, the choice is immediately limited, the best that a barbarian can wear in my opinion:
Body: Taritas
Helmet: Taritas
Geres
Gloves: Taritas
Shoes: Geres\Tallis
from the main set of taritas from 3 parts we get +7 accuracy, +120Fp, +20 HP and resistance to push/flight, but the boots are at your discretion, the Jeres shoes allow you to use them once again Mobile Evasion, and Tallis shoes give a constant, although not large, increase in running speed, I personally chose boots for myself jeres, because I think that the additional dash makes more noise than the running speed, and besides, if they want to run away from us, they will run away.
UPD.

Click to expand...

Since this content does not have a two-cell Grunil set and I have not yet seen the boss set, we can stop there.

5.2. Equipment: Weapons


At small levels everything is simple, if you can equip a weapon and its attack is greater than that of the fluff you are wearing, you equip it.
As soon as we grow up, we put them on ourselves Ax Asvol gives +5 to accuracy, and this is more than enough for normal leveling.
As soon as a level or money appears (or both), we buy and sharpen ourselves Yuria's Ax Gives +5 damage to people, which only increases when sharpened, the next and currently last weapon in the content Liberto Ax+3 critical chance, 2 slots for stones, the attack is greater than that of Yuria, its spread is smaller, what could be better? But it’s very difficult to sharpen it, we stock up on points and Scraps of memories.

The choice of offhands is not large, the main and first one for grooving is the offhand Lanyard Thayer. Why exactly him? The answer is simple: +5 accuracy, which also increases from the groove, and at the same time adds very pleasant armor. Upon reaching level 50 when you no longer miss mobs, you can farm Lanyard Oros, although I don’t recommend it, it adds a little attack at the expense of accuracy, I wrote it down here only because I saw some wars who at the initial stage of the game took it to quickly kill mobs.

5.3. Equipment: Jewelry


In fact, I can only tell you what kind of jewelry and where to get it from, what to wear in this case is up to you, I don’t know what and at what point your var is not enough.. damage? resist? armor? accuracy? That’s why I’ll break down the bijoux by price.

Necklace
:

Ogre Necklace- it is obtained from ogres in the forest by a car, it costs a lot, it is worn by the elite, my personal opinion on the giant is that this necklace is inferior in usefulness to the next one, but in PvE it is definitely top1.
Necklace of the Precursors- sharpening at +1 is slightly inferior in cost to an ogre, but gives us a wagonload of useful stats 8-8 damage and +4 accuracy is definitely better than 10-10 damage, in my humble opinion it is necessary to stir up, drops (?) if you can call it that from gift chests I haven't found any alternatives yet.
Necklace of Resistance- mined by craft, not sharpened, highly specialized, I would use it exclusively in 1x1 pvp.
Pares Necklace- the cheapest and most frequently used fat while we make Necklace of the Precursors, we walk in it and sharpen it.

Belt:

Belt Pares- an option for the poor, it often falls on toads, we sharpen it as soon as it appears, if you need an attack from the belt, if you want a belt for def, then look at the next one.
Elite Ratham Belt- compared to the previous one, it gives armor and +20 additional weight, it’s a little more difficult to get, it makes sense to sharpen it just for the sake of additional armor.
Tree Spirit Belt- the best belt in this content that I have seen, it is more difficult to get ogre necklaces, since they are immediately bought at auction, if you are lucky and you are the owner of this belt, be proud of yourself, the attack is greater than that of the pares, the carried weight is greater than that of the rathams, yes and accuracy is additional, just top.

Earrings:

Nothing has changed here, Earring Pares- for the poor, Earring of Sealed Enchantment- for the poor who do quests (the quest is taken at level 50 at the warehouse in Calpheon), Witch decoration- the best pve earrings, farmed from skeletons in the cemetery, and I thought for a long time about adding earrings here that drop from cyclops or not, but I still added, welcome Treaty of friendship I haven’t used them in mass pvp because I simply don’t have them and couldn’t test them, but they are cheaper than a witch’s decoration, so you can combine them, so it’s up to you to decide whether it’s 5 armor or 5 attacks.

Rings:

Everything is much more interesting here, but Pares nothing changes, it's still the same for the poor, Ring of Sealed Enchantment also for the poor who do quests, but then there is an interesting choice, between the ring Shadow sign And Ring of predecessors, which is sharpened to 2, Shadow Sign gives 5-5 attacks, and DO gives 4-4 attacks and +3 accuracy, which is very, very cool, oh yeah, I almost forgot, if you just like armor Sanctuary Defender's Mark falls from the kzark, but I consider it not a competitor in the fight between the Shadow Ring and DO.

Another comment on jewelry: As you level up to 50, do not hesitate to use jewelry that is not mentioned in the guide (for accuracy/armor) or jewelry for influence points (don’t forget to return the points later), also the choice of jewelry is purely individual and is assembled to suit your needs , the giant is not an archer who collects a full attack and runs and bends, since the giant is highly dependent on accuracy.

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