Darkorbit mobs. Review and descriptions of Dark Orbit alien ships. Aggressive ufological object. Poses a danger to a poorly protected shuttle

Each player is given one main goal - to gain as much experience as possible at the initial stage and collect as many resources as possible. Most of all your actions will come down to fights with mobs, so in order for this time to pass as quickly as possible with maximum impact, we advise you to familiarize yourself with the basic techniques of fighting against mobs. In this guide, we described the main secrets of destroying mobs, which any player can use. We conditionally divided them into 4 groups, based on our own experience.

Tactics for killing mobs inDark Orbit– “Carousel”

The easiest and most effective way to kill enemy ships at the initial stage is to use a tactic called “carousel”. Its name literally describes the behavior of the player! When killing mobs, you must constantly be on the move, flying in a circle around them.

Typically, you first select a specific enemy ship to attack. You fly up to it to be noticed and fly away a short distance. Start cutting circles around the mob and at the same time shoot at it, both from lasers and from cannons. If an enemy ship hits you, then fly even further, continuing to cut circles.

The fact is that in Dark Orbit the mobs do not have high power and shoot at a relatively short distance. You, even in the initial ships, have guns by default that are much larger than the distance indicators. All that remains is to choose the gap that will be between you and the mob and cut circles. It is important! If you stop, the enemy ship will launch a full-scale attack on you. If you are constantly on the move and at the same time moving in a circle, then the mob will simply stop shooting, and you can quickly restore protective shields.

And don't forget to alternate your ship's configuration when attacking. This is a very important point, especially if the battle is against Zibelon or Crystallon (examples of strong bosses).

Effectively destroying mobs by retreating

The next most effective tactic is retreat. Moreover, oddly enough, it intersects with the “carousel” tactic. You must destroy all mobs only from a distance, while taking into account which mob is against you. Some ships have a higher rate of fire and range, others have a lower one. Accordingly, a certain distance is selected for each mob.

If a mob flies towards you, fly back. In Dark Orbit, you can do this in reverse, while shooting at enemies with targeted fire.

DarkOrbit: Tactics for killing mobs in the port

This is a separate tactic that interacts directly with the port. Your main task is to drag the mob into the port, so to speak, to press it “in the corner” in order to quickly kill it and take all the resources. But there are several pitfalls here, although not particularly significant:

  1. It is not always easy to drag an enemy ship into port;
  2. Sometimes in the port the mobs will kill you faster than you.

Tactics are also divided into 2 methods: using jumping and attacking without jumping. We will look at each of them in detail.

Killing mobs with a jump. Choose any mob and fly up to it, forcing them to pay attention to your ship. Next, fly to the port, while shooting at the ship. As soon as you fly into the port, you immediately fly out of there by holding down the J key (acceleration when jumping). Here it is worth considering the fact that the mob can have a full level of protection. And if you drag him to the port with 80-100% health, then there is a high probability of losing the battle. We advise you, before luring a mob to the port, make it fly after you and destroy half of the defense.

Killing mobs without jumping. The tactics, in principle, are not very different from the previous one, but for beginners it will be somewhat easier. You lure the mob to the port, while constantly shooting at it. As soon as the port is near you, immediately stop shooting. At this moment the enemy ship will begin to retreat. Immediately activate the lasers and launch an attack on the mob. Repeat several times until the ship is destroyed!

Destruction of mobswith one-on-one tactics

The tactics described below can be combined with all the others, so be sure to use them for effective passage at first. Your main task is to pull one out of a bunch of ships and tear it away from the main mass, so that you can quickly kill it. Select mobs on the map and fly up to them so that the flight path passes to the side of them. You fly up to the enemy ship at such a distance that it notices you, and begin to lead you along. Next is a matter of technology. Choose any of the three tactics described above and the job is done!

Minimal information about the ports was published. Now, as promised, our website publishes detailed data about all dark orbit ports, including profitability, difficulty of passing ports and everything else.

Port Alpha

A simple port, consisting of 34 parts. 10 waves await us there.

Reward for mobs (alpha):

40 Streuner= 16,000 experience, 80 honor, 32,000 credits, 40 uridium.
40 Lordakia=32,000 experience, 160 honor, 32,000 credits, 80 uridium.
40 Mordon=128,000 experience, 640 honor, 256,000 credits, 320 uridium.
80 Simon=128,000 experience, 640 honor, 128,000 credits, 320 uridium.
20 Devolarium=128,000 experience, 640 honor, 1,024,000 credits, 320 uridium.
80 Kristallin=512,000 experience, 2,560 honor, 1,024,000 credits, 1,280 uridium.
20 Sibelon=256,000 experience, 1,280 honor, 2,048,000 credits, 640 uridium.
80 Sibelonit=256,000 experience, 1,280 honor, 1,024,000 credits, 960 uridium.
16 Kristallon=819,200 experience, 4,096 honor, 6,553,600 credits, 2,048 uridium.
30 Protegit=192,000 experience, 960 honor, 384,000 credits, 480 uridium.
Total (from mobs): 2,467,200 experience, 12,336 honor, 12,505,600 credits, 6,488 uridium.

Passing Port Alpha:

4,000,000 experience
100,000 honor
20,000 rounds of 4x (“squirrel”)
20,000 uridium

200 xenomite
+ reward for mobs

Grand total:

6,467,200 experience
112.336 honor
20,000 rounds of 4x (“squirrel”)
26.488 uridium
2 coupons for free repairs
200 xenomite

Port Beta (Betta)

Betta is 2 times more difficult than alpha, which means the reward from mobs is 2 times greater

Reward from mobs (betta):

4,934,400 experience, 24,672 honor, 25,011,200 credits, 12,976 uridium.

Beta Port Passage:

8,000,000 experience
200,000 honor
40,000 rounds of 4x (“squirrel”)
40,000 uridium

400 xenomite
Summary with mobs:
12,934,400 experience
224.672 honor
40,000 rounds of 4x (“squirrel”)
52.976 uridium
4 coupons for free repairs
400 xenomite

Port Gamma

Gamma is 3 times more difficult, the reward is 3 times greater.

Reward from mobs (gamma):

7,401,600 experience, 37,008 honor, 37,516,800 credits, 19,464 uridium

Port passage:

12,000,000 experience
300,000 honor
60,000 rounds of 4x (“squirrel”)
60,000 uridium

600 xenomite

Summary with mobs:

19,401,600 experience
337.008 honor
60,000 rounds of 4x (“squirrel”)
79.464 uridium
6 coupons for free repairs
600 xenomite.
The data is given without taking into account designs and various types of stimulants!

Bottom line: The reward for the ports is tasty (especially for the gamma), but they are more expensive to collect than other ports, which we will analyze further.

Epsilon port

Port reward:

5,000,000 Experience
150,000 Honor
25,000 Uridium
20.000 (UCB-100)
10 log disks
5 Keys to pirate trophies.
There is approximately a 50% chance that you will get LF-4. But this 50% does not apply to all passed ports, but to each one separately.

Reward from mobs:

As you can see, the port is light and, accordingly, the reward for it is the same, small.

Port Zetta

Reward for completing GG Zeta:
6,000,000 Experience
200,000 Honor
50 log disks
35,000 Uridium
25 Keys to Pirate Booty
25.000 UCB-100
There is approximately a 50% chance that you will receive a design for the Havoc droid. But this 50% does not apply to all passed ports, but to each one separately.

Reward from mobs:

As we can see, the port is quite light, but the reward is quite interesting. It costs about 1200-1400 additional energy. A distinctive feature is that you can get a havok.

Kappa Port

Reward:
15,000 URIs received!
Laser ammunition received: 30,000, type: UCB-100
Log disks received (10 pcs.).
Trophy keys received: 5
Experience gained: 9,000,000
Honor credited: 325,000 points.

There is also a 25% chance to receive one of the super prizes:

New design for the Hercules droid! By equipping your droid with it, the shield generators on it will receive 15% of their shield energy. Hint: if you equip all droids with the Hercules design, you can get an additional 20% bonus to the ship's HP!

New multi-booster! It gives a 5% bonus to damage dealt, experience points and shields for 5 hours of play. Hint: these bonuses count in addition to other boosters.

One of the rare LF4 laser cannons.

Mob reward:

The port is very profitable, if you have collected all the munchies, then go through the caps, because... the reward is good, a chance to get lf4 (this loot often drops).

Port of medium complexity.

Lambda port

Reward:
15,000 URIs received!
Laser ammunition received: 10,000, type: UCB-100
Log disks received (3 pcs.).
Trophy keys received: 5
Experience gained: 2,750,000
Honor credited: 100,000 points.

Reward from mobs:

The port is very light and can be assembled very quickly, but the reward for it is modest.

Galaxy Gates "Kronos" port

This port is assembled in a special way. Kronos consists of 21 parts, but these parts can only be obtained by going through the remaining 8 ports.

Reward for passing this port:
12,000,000 Experience
450,000 Honor
25.000 URI
25.000 UCB-100
5.000 RSB-75
500 UBR-100
15 log disks
10 keys to pirate trophies
250 Extra Energy
Chance to receive a design for the Goliath "Saturn"
Honorary title
+ reward for mobs.

Bottom line: The port is very attractive, but it is not assembled like everyone else, and it takes quite a long time.

GG Delta port

Features of this port:

— Port Delta is not a monotonous killing of mobs as in alpha, beta and gamma, here in one room there are 2 or 3 waves of different mobs of different strengths;
— mobs in the delta now have the ability, when flying into a corner, to restore not only their shields, but also their strength, and also return after repair;
— the shot range is almost the same as that of the player;
— during an attack, all mobs do not stand still, but try to spin the player by flying around him;
— the strength and vitality of mobs in the Delta are different from ordinary mobs that can be found on regular maps;
— unlike simple ports, at the end you have to fight a new mob.

Port reward:

9,000,000 experience
225.000 honor
45,000 uridium
45.000 UCB-50 (squirrel)
450 xenomite
450 promerium (gold)
5 repair coupons
Reward from mobs:
1 room:
Lords (5 pieces) = 8,000 experience, 40 honor, 8,000 credits, 20 uridium.
Mordons (10 pieces) = 64,000 experience, 320 honor, 128,000 credits, 160 uridium.
Simons (15 pieces) = 48,000 experience, 240 honor, 48,000 credits, 120 uridium.
2nd room:
Streuner (from 1-8, 1 piece) = 12,800 experience, 64 honor, 25,600 credits, 32 uridium.
Streuner (from 1-1, 11 pieces) = 8,800 experience, 44 honor, 17,600 credits, 22 uridium.
3rd room:
Mordons (5 pieces) = 32,000 experience, 160 honor, 64,000 credits, 80 uridium.
Simons (10 pieces) = 32,000 experience, 160 honor, 64,000 credits, 80 uridium.
Crystallinks (15 pieces) = 192,000 experience, 960 honor, 384,000 credits, 480 uridium.
4th room:
Lordacium (1 piece) = 51,200 experience, 256 honor, 409,600 credits, 128 uridium.
Lords (12 pieces) = 38,400 experience, 192 honor, 38,400 experience, 96 uridium
5th room:
Boss Lordakia - 10 pieces = 32,000 experience, 160 honor, 32,000 credits, 80 uridium.
Boss Mordon - 8 pieces = 102,400 experience, 512 honor, 204,800 credits, 256 uridium.
Boss Saimon - 6 pieces = 38,400 experience, 192 honor, 38,400 credits, 96 uridium.
6th room:
Sibelon -1 piece = 38,400 experience, 192 honor, 307,200 credits, 96 uridium.
Sibelonit - 15 pieces = 96,000 experience, 480 honor, 384,000 credits, 360 uridium
7th room:
Sibelonit - 5 pieces = 32,000 experience, 160 honor, 128,000 credits, 120 uridium.

Boss StreuneR - 5 pieces = 64,000 experience, 320 honor, 128,000 credits, 160 uridium.
8th room:
Kristallon - 1 piece = 102,400 experience, 512 honor, 819,200 credits, 256 uridium.
Kristallin - 10 pieces = 192,000 experience, 960 honor, 384,000 credits, 480 uridium.
Room 9:


Boss Lordakium - 1 piece = 102,400 experience, 512 honor, 819,200 credits, 256 uridium.
Protegit - 5 pieces = 64,000 experience, 320 honor, 128,000 credits, 160 uridium.
Boss Lordakium - 1 piece = 102,400 experience, 512 honor, 819,200 credits, 256 uridium.
Protegit - 5 pieces = 64,000 experience, 320 honor, 128,000 credits, 160 uridium.
10th room:
Unknown mob, unknown reward.

Bottom line: An interesting and dynamic port, challenging, and the reward is very good.

Hello!

Every gamer who first begins to conquer the Darkorbit universe faces a task: to gain maximum experience and as many resources as possible.

Consequently, you will devote most of your time to grinding and farming.

To reduce time consumption, we have written this guide. In it we will describe in detail those techniques for destroying mobs that work most effectively.

Secrets and techniques are divided into four approximately equal parts. Well, let's get started.

Use the Carousel tactic

The fastest and most effective results are shown by a tactic called “Carousel”. With its help you will quickly defeat enemy ships.

This name fully reflects your actions. When killing mobs, just circle around them and attack them with all your weapons. If an enemy projectile reaches you, simply increase the distance and circle further.

The tactic works because mobs are not good at fighting over long distances, and players have an advantage in this.

Just decide what distance is safest for you, take it and shoot. But we warn you: if you freeze for a few seconds, you will become easy prey for the mob.

By constantly moving, you prevent the enemy from launching an attack, and during this time you will quickly restore your defense.

Constantly change your ship's configurations as you attack. This is especially important when you are fighting such strong bosses as Zibelon or Crystallon.

Just watch who you hit. Each enemy ship has its own attack range. Therefore, choose the distance that is more suitable for a particular battle.

When a mob approaches you, move away from it. Dark Orbit allows you to retreat while shooting back.

We kill mobs in the port.

Tactics allow you to destroy enemy ships using the port. The main goal: to attract the mob to the port, kill him and rob him.

But even here several dangers await you, although not so great. One of them is that the mob can be destroyed by other players in the port.

There are two similar methods in this tactic. The first involves jumping, and the second does without them. We will now show both methods.

Kill mobs using jumps. Attract the mob's attention. Fly to the port, constantly attacking the ship. Having reached the port, return back using acceleration (J key). Consider the possibility that the mob may have protection.

If the mob has full health, then you are likely to lose the battle. Therefore, he recommends removing at least half of his HP.

Kill mobs without using jump. It is similar to the previous one, but with a feature to make the game easier for beginners.

Attract the mob to the port without stopping attacking it. When you are near the port, stop attacking. When the enemy retreats, attack him with lasers. Do this several times until you destroy the mob.

Fight mobs one on one

Let's combine all the knowledge from past tactics into one and use it for the best effect. The tactics are as follows.

You need to choose one in the crowd of mobs and pull him out. And then just destroy it.

The techniques described here will give you space and help you in the game. Using them, you will quickly gain the necessary experience and improve your ships. And then you will move on.

Stay with us, subscribe to updates. In the following guides, many more secrets will be revealed to you.

Ways to kill NPCs


"""1. Waltz spinning ."""

This method is used against all mobs away from the port and safe zone. It is done like this:

We grab the mob and fly away from it a little further, at shooting distance;

Now, shooting at it, we begin to circle around it at high speed, clockwise or counterclockwise, as is convenient for you. If everything is done correctly, the mobs will stop shooting at you, and your shields will begin to recover after a certain period of time;

If, after all, the mob starts shooting at you or suddenly stops and is shooting at you with all its might, then just fly a little further and continue circling around it;

When circling the “waltz”, you can use rockets along with shooting by holding the spacebar, but sometimes a glitch appears, the laser beams are not visible, although in reality shooting is being carried out and damage is caused to the mob. This is because you flew a little further than the range of the missiles, in this case just turn off and turn on shooting again (Ctrl);

This method can be used even in a crowd of mobs, since they also stop shooting at you or only shoot occasionally, thus, by destroying one mob and immediately grabbing another, you can destroy a much larger number of mobs in the same time than with other methods;

If you beat a strong mob in this way, for example Devolarium, Zibelon, Lordakium and Crystallon, then use a change of configurations ("C" key): when circling, speed-combat configuration, when finishing off, shield-combat configuration. Read about setting up configurations in the relevant topics.

"""2. Dragging along ."""

This method involves constantly moving away from the mob as it approaches, continuously shooting at it, thereby maintaining a certain distance between you and the mob. The fact is that each mob has its own firing range, but your ship’s range is still greater. In addition, with this method you can simultaneously collect bonus boxes around. Finishing off occurs in the same way as in all other cases.

"""3. Dragging through the port ."""

When fighting a strong mob, you can use the method of dragging through the port.
There are two ways: with a jump and without a jump. But first I’ll tell you what happens to the mob during such actions. When a mob approaches a safe zone and if at that moment you no longer shoot, although you hit him before, then he seems to “get sick”, losing his sight on you, which forces him to stop shooting and fly wherever his eyes are looking. During his “illness” you can hit him with all your might, but you should take into account that at any moment he can “recover”, and it is quite difficult to predict where he will fly. And now the methods themselves.

A) without jumping.
First, use the drag method, dragging it towards the port. When approaching it, you should turn off shooting and wait for the mob to approach the port. As soon as the mob starts running away from you and the port, turn on shooting again. You should try the exact time to stop firing in practice; sooner or later you yourself will understand at what point you need to turn off the firing. There is a big disadvantage to this method: while you stop shooting, some other player may start attacking your mob, which will ultimately lead to the mob switching to him. In my opinion, it is preferable to use the second method, with a jump.

B) with a jump.
At first, you also use dragging behind you, bringing the mob straight to the port. At the port, without turning off shooting, you jump into the port and immediately back, immediately press fire (Ctrl), catch up with him and continue to beat the already “sick” mob. When the mob “recovers,” you can repeat all this again.

Nuances:

Jumps should be done very quickly, without delay, otherwise your mob may be intercepted. For jumping, it is better to use the “J” hotkey;

This method is best used at the end of the battle with a mob, at the beginning using dragging behind you, and when it is almost “ready”, quickly use jumping and start finishing off the already “sick” mob.

"""4. "Catching" a mob from the crowd ."""

To grab one mob from the pile without losing a lot of health, you can use the mini-map navigation. It works like this: you fly a little further from the crowd, then using the mini-map you set a course that runs a little to the side and further from the movement of the mobs, and when you fly past them, take aim at one. Then beat him using one of the methods you have chosen.
There is another way. Also fly away from the crowd, aim your mouse at the corner of the screen where the mobs should appear. As soon as your mouse arrow has turned into a “hand”, click it and begin the attack.

Every time you enter the game you will be taken to the main page. On it you can see several advertisements: Happy Hour, Mega Hour, Jackpot, Football Promotion, and Login Bonus. But more on them a little later.

Home (which is what we are studying), Hangar, Trades, Skylab, Clan, URI (payment section), Quests, Help, Exit, “Very soon”, Pilot Dossier and Store.

We also see some data:

Player ID – your ID will be indicated here
Experience – everything is clear here, your experience will be displayed
Level – all the more clear
JackPot - you'll find out a little later
Credits are the game currency; you can use it to buy only budget ammunition, shields, engines, the Flax droid and a number of other things. You can also win elite items at auction (more on that later).
Uridium is the unique currency of the game; it can only be used to buy 3 elite ships and all other elite items.

Urgent news.

You can simply click on one of the 7 icons and the full version of the news will appear in front of you.

For example, we clicked on the very first icon and this window appeared in front of us. It contains a brief description of P.E.T. 10 (a very recent update, just for May 18, 2011). Naturally, we are offered to go to the hangar to buy it, but we shouldn’t do it yet.

Player info.

Naturally it says:
Your nickname.
The server you are playing on.
Your rank.
Do you have premium or not (more on that a little later).
Your level in the game.
The company you play for (There are only 3 companies, EIC - Earth, MMO - Mars and VRU - Venus, they are at enmity with each other and don’t be surprised if you are destroyed by some player from these companies, the players of your company can also destroy you, but this is rare), the map you are on (each company has 8 maps, Mars is 1, Earth is 2 and Venus is 3)
What number are you playing from? Then comes “Change data”.

Logbook.

It shows everything: the purchase of ammunition or something else, who you destroyed, who destroyed you, what quest you completed, what reward you received, almost everything. Except: sale of resources, transfer of resources to the skylab or to the ship, how much uridium you received and loans.
So, click on “Full Logbook”.

Here, of course, you can see everything that happened to you (except for selling resources, sending resources to the skylab or to a ship, bidding on auctions, collecting bonus boxes and how much uridium and credits you received.) Well, of course, if a lot of things happened to you , then everything won’t fit on one page.

Hall of Fame.

On the main page in the hall of fame, only the top 9 players are listed. Naturally, you want to find yourself in the hall of fame, let's click on “Entire hall of fame”.

Your stats are shown here:
Hello, your nickname in the game
Your current position in the ranking: your position in the ranking
You have gained so many experience units and so many honor units.
Your current level: your level in the game
Ships destroyed by you: you have 0 destroyed ships so far, destroyed aliens: how many mobs have you destroyed (more on them a little later)
You are not a member of more than one clan (naturally, when you join a clan or create your own, it will be indicated where the clan you belong to is in the ranking).
To see the rest: your rank, player rating, company rating, clan rating, you need to click on

A list will appear in front of you:

So, in this list we see:
My statistics are your statistics in the game, on the server you are on.
My current rank - here you can see what rank you have, how many rank points you have left until the next rank, statistics on mobs and destroyed ships.
Companies - company rating
Clan - clan rating
Top players - player rating
Experience - ranking of players by experience gained
Honor - rating by earned honor
Destroyed ships - rating for destroyed ships.
Exterminated aliens - ranking by destroyed mobs
List of ranks - the best time to hold ranks.
TDM - rating for team deathmatch.
etc.

Hangar.

Let's start, an overview. You just see your ship, the characteristics of your ship, how many droids you have. Droid characteristics:

Latest characteristics of P.E.T.10:

As you can see you have neither droids nor P.E.T.
When you have them, the droids' experience and damage will be shown, as well as the droids' stats, 10%/20% (this is the maximum and only for Iris droids).
Note: The droid's indicator shows what kind of improvement the droid gives in terms of damage if it has a laser (lower number) or shield energy (higher number).

Armament.

Ship's armament:

Droid weapons:

P.E.T. weapons:

Here you can arm your ship, your droid, your P.E.T., also here you can sell things you don’t need (for example, you replaced the MP-1 laser with an LF-3 and you want to sell the MP-1)

Attention: when you want to sell something, look at what exactly you are selling and think about whether you need it.

Note: the inventory of the ship and the droid is the same. You can simply put on the droid: an addition, shields and a weapon (a rocket launcher is not installed). You can configure 2 configurations on the droid and on the ship.

Expanded hangar.

From April 3, 2012, you have the opportunity to have multiple ships at your disposal. Maximum 10 ships.

After purchasing a ship or after winning a ship, you will have a choice: Wait some time in order to accumulate uridium to expand the hangar or replace the current ship with one purchased or won at auction.

If you decide to replace the ship, then know that the old ship will be sold, and the new one will be put in the place of the old ship and it will be impossible to return it. Everything that was on your old ship will be moved to inventory.

In "Armament" you can configure configurations, and also, if you have additional hangars, you can change the ship. Also in the hangar there is a “Delete configuration” function, in this case all the weapons from your ship on one of the configurations will be moved to the inventory and you can put it all on another ship.

The hangar also has a ship sales function. In order to sell an unwanted ship, you need to click on the ship itself and then click on "Sell".

You can change the ship not only in the hangar, but also on the main page. You just need to pay attention to this button with a number:

This button shows which ship you currently have activated. Also if you click on the right arrow and then select the desired ship.

Shop.

Ships – here you can buy a ship for yourself.
Droids – here you can buy droids for yourself: Flax – for credits, Iris – for uridium
Weapons – Here you can buy one of the budget laser guns (for credits) or one of the elite guns (for uridium), you can also buy either a budget rocket launcher or an elite one.
Ammunition - everything is clear here.
Generators – here you can buy either engines or shields. There are also some budget generators, and some elite ones.
Addition – there are many processors there, there you can buy camouflage for your ship, there you can buy one of four repair robots
P.E.T./Mechanisms – here you can buy P.E.T., mechanisms for it are sold only when you have P.E.T.
AI protocols – also related to P.E.T.
Stimulants – you can purchase stimulants here.
Bonus: all stimulants cost 10,000 uridium, you don’t need to spend uridium on them. You will need them somewhere at level 15-16.
Designs – here they sell designs for the Vengeance and Goliath ships.

Auction.

Bidding lasts only 59 minutes 59 seconds. You can win elite items for credits. You just need to enter the amount you want to bet (enter the amount above “bet”) and press Enter or click “bet”.

Warning: do not place any bets in the first 10 seconds of trading, as well as in the last minute of trading.

Skylab.

In short, with the help of Skylab, players earn millions of credits and spend them on trades.
In Skylab you can purify "Seprom", this is a rather powerful resource, it cannot be sold, but it can be enriched, if you enrich it for a gun, then for a certain number of shots the laser power will increase by 60%. If you enrich it for shields (engines cannot be enriched with Seprom) then for a certain amount of time the shield energy will increase by 40%.

Hi-tech factory

There are only 5 high-techs in high-tech:
Energy Transfer - Energy Transfer converts 10% of laser damage into durability, so your ship's durability is replenished.
Chain reaction - Chain reaction is needed to aim for max. 7 enemies closest to the target and deal damage to them with each hit, regardless of the shield (deals 10,000 damage, unnecessary high-tech in my opinion)
Shield restoration - Shield restoration instantly regenerates the shield of your ship. (Restores 75,000 shield energy. Disables the special design skill Diminisher)
Combat robot repairman - restores 100,000 strength in 10 seconds.
Missile sight - Increases missile accuracy by 100% for 15 minutes

Upgrade items.

In this section you can improve your shield, rocket launcher, lasers and your droids.

Clan.

This section has 2 main subsections.
The first subsection is to join a clan, you can read about clans in this topic: link to topic. In short, this is a community of players who have their own goal. Some strive to become the top, others just want to help newcomers.
Note: if the clan you are a member of has started a war with some other clan, then you will have to fly even more carefully, since even the allies of the clan you are fighting with can destroy you.
The enemies of your clan are easy to identify when flying around the map, you probably noticed that almost everyone has a [clan tag] nickname, for example: Synthetics, if you come across a player with a red clan tag, then these are the enemies of your clan.

Company.

In this subsection you can change the company.
Note: when changing companies, you will be charged 5000 uridium and 50% honor. If your honor is in the minus, then they will not remove honor from you, but they will not increase it either.

URI(payment section).

This section has 3 subsections.
Let's start with the Banking subsection.
In this section you can buy uriduim, premium mode, bonus packages for real money. By clicking on “Top up your account” or “Premium account” or “Bonus package”, this window will open:

6 payment sections:
“Game Currency” - Here you can purchase uridium for real money.
“Premium” - Here you can buy either a silver premium (valid for 6 months) or a gold premium (valid for 1 year).
“Bonus Packages” - Here you can purchase bonus packages for real money.
“Starter kits” - Here, for real money, you can purchase starter kits (in my opinion, the most unnecessary section of payment, the benefits of these starter kits = 0)
“Economy” - here you can purchase economy packages for real money, just hover over the name and you will see the advantage of this or that economy package.
“Ship designs” - designs for goliaths, the cost of each unique design is 250,000 uridium, in this payment section you can purchase these designs for real money.

Benefits of premium mode:
Quick exit in 5 seconds!
Cargo compartment capacity +500 units!
5% discount on all items for uridium!
Free spaceship repairs!
50% discount on droid repairs!
Automatic resource enrichment!
2 times more efficient robot repairman!
Access to all the benefits of the Radar processor!
Reloading rockets twice as fast!

Balance.

This subsection shows your game balance. There are records of how you received uridium and credits, and how you spent them.

Quests.Tasks

Here you can take on one of the presented quests. Quests can be easy or difficult. Remember, well-paid quests are difficult.

Tests.

This section just tests your skills, there are some quests, but they don’t give you a reward. This section just boasts: “And I’m in 3rd place in this test, and you’re only in 10th place.”

Special quests.

(As you noticed there are no special quests now).

Here, special quests are rarely given and only on special occasions; they can be both complex and simple, but the reward for them, compared to ordinary ones, is quite decent.

Help.

By clicking on this section, the following window will appear in front of you:

GalaxyGates.

This is the favorite section of all players. Here you can materialize uridium into: cartridges (starting from x2), xenomit, repair coupons, parts of GG ports, additional strength and into log disks. The cost of one such materialization is 100 uridium. In bonus boxes you can find additional energy for GalaxyGates, you also get it for entering the game.

Pilot's file. Profile.

Here you can place your information, your status. It is not known when you will be able to add an avatar and you will be able to see the profiles of other players.
Here you can find out the statistics of the clan, as well as your own (especially you can see how long you have been in the game).

Your profile.

Do you want to look at your profile or do you want to look at the profile of other players?
Here you can find out something about other pilots, you can also add them as friends (just for fun).

Achievements.

Did you all want competition? Did you want prizes for this or that gaming achievement? Then meet the new feature, “Achievements.

Skill tree.

In short, this is what everyone calls DP. Here you can upgrade one of the skills, maximum you can upgrade 50 skills.
Skills can be upgraded if only you have a sufficient number of progress points, money, and seprom (more on resources later).
DP has already become the most important thing in leveling up a player to pro.

Friends and bonuses.

If you're bored without friends, invite them.
To do this, you need to know their email addresses. In total, you can invite a maximum of 10 friends per day. Send an invitation to your friend’s email and if he follows the link, registers in the game and reaches level 7, then you will be given a bonus for a friend: 5 log disks, 5 repair coupons.
Note: for 25 friends you get a design for the goliath, orange. To be honest, this design is useless, it is just for the beauty of the goliath.

Bonuses in the game.

This is how you see them in the Pilot's Dossier:

This is how you see them when you enter the game:

Bonuses are the most pleasant thing in the game, you log into the game for 5 days in a row and they give you, in turn:
1 day: 10,000 credits and 50 PLT-2026 missiles
Day 2: 300 MCB-25 ammunition (the store costs 0.5 uridium, they are called “boots” in the game) 25,000 credits
Day 3. 250 SAB (takes the enemy’s shield and gives it to you), 50 PLT-2021 (powerful missiles, 4000 damage for one of these)
Day 4 250 MCB-50 (good ammo, they are called "green" because of the visual effect), 1 repair coupon.
Day 5 and beyond (if you log into the game every day without missing a single day) 200 uridium and 1 log disk.
Simply put, these bonuses are such a good freebie.

Mail.

On January 19, 2012, in-game mail was introduced. Now you can send various news and offers to join the clan to your friends in the game. You can discuss the conditions for joining a clan without going into the game itself or into the chat.

Ranks in the game.

Let's just say that this ranking system shows how difficult a player is to destroy. Generals are the hardest to destroy, simple pilots are easiest.

Rank calculation system.

The absolute value of rank points is calculated once a day using the formula:

1. + Experience / 100,000
2. + Honor / 100
3. + Level* 100
4. + Days from registration * 6
5. + Your ship type (Phoenix=1, ..., Goliath=10) * 1000
6. + Ships shot down before the new system was introduced * 3
7. + Aliens killed before the new system was introduced / 2
8. + Shot down ships after introducing a new system depending on the type of ship * 3
(Phoenix=1, Yamato=2, Leonov=4, Defcom=6, Liberator=8, Piranha=10, Nostromo=12, Vengeance=16, Bigboy=14, Goliath=20)
9. + Shot down aliens after introducing a new system depending on the type / 2
(Streuner=1, Lordakia=1, Saimon=2, Mordon=2, StreuneR=2, Sibelonit=3, Kristallin=3, Devolarium=4, Sibelon=5, Lordakium=6, Kristallon=8, Cubikon=10, Protegit =3, StreuneR=2,)
(Bosses count *4, UBER count *8)
10. + Completed quests * 100
11. - downed ships of your company * 100
12. - number of times you were shot down by enemies (players) * 4
13. - deaths due to radiation * 8
14. - downed phoenixes of other companies * 2

Minimap:

The scale near the minimap (on the left) is the protection of beginners. It only acts on x-1 and x-2. If there are only 1-2 yellow scales on it, then you should fly on the map with extreme caution. If there are more than 3 and the scale is already orange, then it's better to sit in a safe zone.

Negative Honor:

If you have a negative honor, then instead of a rank you will have such a target. This means that if someone from your company destroys you, then he will not get anything for it. (Well, for the downed ships of your company you earn experience, -credits, -honour, -rank)

Quick panel:

The quick panel just helps you in battle with launching missiles, launching some processors.

Chat:

Here you can chat with players and ask questions from chat moderators.
Note: the chat has its own rules, please follow them. You can view the chat rules in this topic: Chat rules for RU servers

Selling resources:

You can sell resources on maps x-1, x-8 and 5-2.

Star map.

The difference between the bottom and the top is significant. On the bottom maps, you can be attacked from both sides, from x-3 and x-4. On the top maps, only from one side, from x-5. On the top maps, the most “profitable” aliens live (they are called mobs for short), but they are also the most dangerous. On the top and bottom there are pvp maps, on each there is no safe zone, but only on 4-5 there is a safe zone, but only for 15 seconds. On pvp maps, if you attacked, there is no way to teleport.

Types of resources:

Promethium:: map x-1, x-2. In all mobs. In skylab
Endurium: Map x-1, x-2, x-3. In all mobs. In skylab

Terbium: map x-2, x-3, x-4, in all mobs, starting with Lordakia. In Skylab
Duranium: in all mobs starting with Simons. In Skylab

Promethys: in all mobs, starting with Simons. In Skylab

Promerium: In all mobs, starting with Mordons. In Skylab
Seprom: Skyleb, and also in mobs with GG Epsilon and Zeta.
Xenomit: in boss mobs, starting with boss lordakia. In uber mobs, as well as in some mobs with Invasion Gate and GG Zeta/GG Epsilon

Palladium: This resource is located on maps 5-1 and 5-3 in the ionic fields, so collecting it in camouflage is impossible, and on many game servers it is even extremely dangerous. This resource can only be exchanged on map 5-2, 15 units. palladium = 1 additional energy for GG.

Ship repair.

There are 5 types of repair robots in the game:
REP-1

Completely restores the ship's hull in 165 seconds.

Cost 10,000 kr.

Completely restores the ship's hull in 120 seconds.
In each configuration, an item of a given type can only be used once.
Cost 2.000 ur.

Completely restores the ship's hull in 105 seconds.
In each configuration, an item of a given type can only be used once.

Completely restores the ship's hull in 90 seconds.
In each configuration, an item of a given type can only be used once.
Cost 20,000 ur.

Combat robot repairman.

In active mode, the combat repair robot restores 10,000 units per second. ship strength. In addition, it is designed specifically for use in combat environments, so it operates smoothly even when surrounded by deadly laser beams.
Unlike other repair robots, this repair robot is disposable, just like all other high-tech items.

For a complete repair, you will have to go into the game and launch the repair robot there.

Ship repair on the map.

Now you can repair your ship directly on the map.
How to do it? Everything is very simple. When you are leaked, this window will appear on the screen:

The nickname of your offender will be shown here (in this case, radiation, deliberately leaked), the cost of repairing the ship. In order to repair the ship, you will need to click "Apply repair coupon" or "Free", "200URI"\"700URI" or "300URI"\"800URI".

"Free"\"500URI" - in this case you will repair your ship and find yourself at your home base.
Note: in this case you will only have 1000 HP

"140URI\190URI\200URI"\"700URI" - In this case, you will repair your ship and find yourself near the nearest port.
Note: in this case, you will only have 1000 units of strength, they will not be able to attack you for 10 seconds, but if you launch an attack, the safe zone will be removed for you.

"210URI\285URI\300URI"\"800URI" - in this case, you will repair your ship and instantly find yourself at the place of your drain.
Note: in this case you will only have 10% strength.

After this, you will find yourself at your base\at the port\at the place of your drain. Then everything is the same as with a simple repair:
For a complete repair, you will have to launch a repair robot.

Now you will have to wait for some time until the complete repair of your ship is completed.

Some questions about the game:

What is honor for?
- Honor is needed for rank and for the cost of resources.

Why can’t you sell seprom or xenomit?
- These are priceless resources in the game, so they cannot be sold

I'm going through the GG port and it started to lag, what should I do?
- There is a special script for returning ports; if there was a failure on the server, the script will return your lives. But in most cases, lags occur due to the provider, and in this case, returning life to the port is not provided. And there is no need to write to support and forum, you will be given a similar answer.

In Skylab, the warehouse is not replenished with xenomit, what should I do?
- Don’t do anything, the xeno-module produces synthetic xenomit, it is only suitable for promerium.

Why is xenomit needed at all?
- Xenomit is extremely important for some processors.

One of the answers says that honor is needed for the value of the promerium, that is, you can endlessly increase the price of the promerium like this?
- No, the limit is 1000 credits for 1 promerium. In order for the cost of promerium to become 1000 for 1 stone, you need 500,000 honor.

I was in camouflage, and the enemy destroyed me, how?
- You are not visible on the map itself, but you are visible on the minimap.

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