Oblivion cheat codes map. TES IV: Oblivion, Reference, Console Commands. Codes for selected objects
Oblivion: Console Commands
This article provides some commands that can be entered while playing on a game console and thereby perform some manipulations over the character and the game world. Here is only a small part of the existing commands and functions.
The console in the game is called up by pressing the ‘~’ key. To enter a command, you need to open the console ‘~’, type the desired command and press Enter. Closing the console is done using the same ‘~’ key.
Help – displays a list of debug commands with a brief description in English.
ToggleGodMode(TGM) - enables and disables god mode. In god mode, no damage is caused to the character, magic and power reserves are not consumed, and there is no overload of things.
Map manipulation
ShowMap – places a marker on the map
Command syntax: ShowMap MapMarkerID, enableFastTravel – marks the location of the MapMarkerID object on the global map. The enableFastTravel parameter is optional and is responsible for the ability to quickly travel to an object (enableFastTravel=1)
ToggleFogOfWar (tfow) – turns on and off the fog of war.
ToggleMapMarkers (tmm) – shows all objects on the global map.
ToggleMapMarkers 1 – show all, ToggleMapMarkers 0 hide all.
Manipulation of objects and spells
AddItem – adds an item to inventory
Function syntax: AddItem ObjectID, Count
To add an item to a character's inventory in the console, type Player.AddItem ObjectID, N
Example: player.additem 00000A 1
It is not EditorID that is used as ObjectID, but FormID. player.additem lockpick 1 is not a valid command. FormID can be viewed in the editor; the field with its value is located immediately after the field with EditorID, but you may not notice it, since the width is minimized.
RemoveItem – removes an item from the inventory. The syntax is similar to AddItem, but there may (or may not be) one more parameter.
PlaceAtMe – adds an object
Function syntax: Player.PlaceAtMe ItemID, N, distance, direction - will place N ItemID objects in the direction direction at a distance from the character. This command works with items, NPCs, and monsters. Direction: 0-front, 1-rear, 2-left, 3-right.
When entering a command using the console, you must also use FormID as the ItemID, and not EditorID.
AddSpell – adds a spell to the specified character/
Player. AddSpell SpellID – adds a spell with the SpellID identifier to the player’s book.
RemoveSpell – removes a spell from the list, the syntax is similar to AddSpell.
Fast movement commands
CenterOnCell (coc) - transfers the character to the specified location.
Syntax: CenterOnCell CellID – transfers a character to a location with a CellID.
CenterOnExterior (coe) - moves the character to the specified cell of the current area.
Syntax: CenterOnExterior X Y – moves the character to the cell of the current area with coordinates (X,Y). The location name (CellID) and cell coordinates (X,Y) can be viewed in the TES Construction Set editor.
Changing Character Parameters
ModPCAttribute (modpsa) – increases the value of a character’s stats.
Command syntax: ModPCAttribute StatName, N – increases the StatName parameter by N units.
For example, entering the command ModPCAttribute Strength, 1 or (ModPCA Strength, 1) into the console will increase your character's strength by 1.
The following parameters can be used as StatName: Strength – strength Speed – speed
Intelligence - intelligence Endurance - endurance
Willpower – willpower Personality – attractiveness
Agility - dexterity Luck - luck
The ModPCAttribute command increases the constant "base" part of the characteristic.
ModPCSkill (modpcs) – increases the character’s skill value.
Syntax: ModPCAttribute SkillName N – the SkillName parameter is increased by N points.
Unlike the ModPCAttribute command, in the ModPCSkill command the parameter N cannot be negative, i.e. You cannot lower the value of a skill using the ModPCSkill command. To lower the value of a skill, you can use the SetActorValue function.
Example: If you type ModPCSkill Blade 1 in the console, your blade skill will increase by one.
SkillName can have the following meaning: Armorer Alchemy Acrobatics
Athletics Alteration Light Armor
Blade Conjuration Marksman
Block Destruction Mercantile
Blunt Illusion Security
HandToHand Mysticism Sneak
HeavyArmor Restoration Speechcraft
SetActorValue (SetAV) – the function sets a new parameter value for the specified character.
Syntax: SetActorValue StatName value Example. Player.SetActorValue Alchemy 50 - will set the character's alchemy skill to 50. The StatName can be used: Strength Intelligence Willpower
Agility Speed Endurance
Personality Luck Health
Magicka Fatigue Encumbrance
Acrobatics Armor Athletics
Blade Block Blunt
HandToHand HeavyArmor Alchemy
Alteration Conjuration Destruction
Illusion Mysticism Restoration
LightArmor Marksman Mercantile
Security Sneak Speechcraft
Aggression Confidence Energy
Responsibility Bounty MagickaMultiplier
NightEyeBonus AttackBonus DefendBonus
CastingPenalty Blindness Chameleon
Invisibility Paralysis Silence
Confusion DetectItemRange SpellAbsorbChance
SpellReflectChance SwimSpeedMultiplier WaterBreathing
WaterWalking StuntedMagicka DetectLifeRange
ReflectDamage Telekinesis ResistFire
ResistFrost ResistDisease ResistMagic
ResistNormalWeapons ResistParalysis ResistPoison
ResistShock Vampirism Darkness
ResistWaterDamage
ModActorValue (ModAV) – the function will change the value of the parameters of the specified character.
Syntax: ModActorValue StatName value
Example: Player. ModActorValue Speed -10 – will reduce the character's speed by 10 points. As StatName, you can take the same values as for SetActorValue.
GetActorValue(GetAV) – returns the parameter value.
Syntax: GetActorValue StatName
GetBaseActorValue – returns the base value of the parameter. The syntax is the same as GetActorValue.
SexChange – changing gender to the opposite.
showracemenu - opens the race selection menu.
showclassmenu - opens the class selection menu.
showbirthsignmenu - opens the sign selection menu.
After confirmation, the character's statistics are reset.
Factions and relationships to the character
ModFactionReaction – function modifies the reaction of a faction.
Syntax: ModFactionReaction FactionID, TargetFactionID, N - changes the ratio of faction FactionID to faction TargetFactionID by N units.
Example: ModFactionReaction FightersGuild playerFaction 10 – will improve the ratio of the warriors guild to the character by 10 units.
The Elder Scrolls IV: Oblivion is a role-playing game developed and published by Bethesda and 2K Games. The game went on sale on the PC and Xbox 360 gaming platforms on March 20, 2006. Oblivion was released on PlayStation 3 only in April 2007 in Europe.
The main storyline in the game revolves around a hostile cult that worships Mehrunes Dagon (the Daedric Prince of Destruction) and wants to create a special portal to Tamriel from a parallel world in order to conquer the empire with the help of an evil army. Naturally, the main character must stop the plans of the sinister cult. But following the tradition of previous games in the series, the player in Oblivion does not have to immediately begin completing the missions of the main plot. The game world is absolutely open and free. The main character can perform any other secondary tasks and explore the world around him, since he is not limited in time.
When creating the landscape, the surrounding world, cities and their elements, designers and developers used real photographs from their travels and various books dedicated to nature. Thanks to newly developed technology, the process of creating many realistic landscapes has become much easier. Unlike Morrowind, in which the designers created the entire world almost by hand, Oblivion used special software that did all the grunt work of combining landscape objects instead of artists.
Compared to previous parts of the series, completing Oblivion takes significantly less time. This situation was explained by project director Todd Howard. According to him, the developers decided to prioritize the quality of quests, not their quantity. In addition, a large amount of time was spent on creating modern graphics and an improved physical model in the game, which, of course, had a detrimental effect on the total number of missions.
Thanks to the use of the Havok physics engine, the game made possible realistic interaction of all effects, objects and characters with each other when using spells such as paralysis, telekinesis, etc. After the explosion of the fireball, objects, according to all the laws of physics, scatter around the perimeter from the epicenter, and arrows, hitting the target, get stuck in it, increasing the workload. Also in Oblivion, new artificial intelligence was used to control NPCs. Now, unlike previous games in the series, they can perform various actions without limiting themselves to scripted scenes.
During gameplay, press the [~] (tilde) key? to open the console window.
Then enter one of the following cheat codes:
TGM - invulnerability
ToggleGodMode - invulnerability
player.setlevel - set the player level
showbirthsignmenu - show the screen (menu) of the selected sign
PlayerSpellBook - add all spells for the player
showsubtitle - switch (to) subtitles in a conversation with an NPC
Unlock - open the specified object
showclassmenu - change your class
ModPCA - change character value (Example: modpca luck, 10)
PlayerSpellBook - add all spells
tdetect - switch (to) AI detection mode
advskill [skill] - increase skill one level up
showclassmenu - show the screen (menu) of the selected class
CompleteQuest - complete the current quest
ModPCSkill - Modify the Players Skill.
showquestlog 0 - show the log file of the current task
AdvSkill - increase skill level
tdt - switch (to) error screen
savegame - save the game
sexchange - change your gender
Help - show all cheat codes
tai - switch (to) AI
showquesttargets - show the targets of the current quest
togglefogofwar - toggle the fog of war
caqs - all quest levels
tws - switch (to) water
ModPCS - change character skills (Example: modpcs Blunt, 10)
psb - add all spells
tlv - switch (to) leaves
ts - switch (to) sky
psb - add all spells for the player
player.additem 0000000b "100" - give the player 100 skeleton keys
tt - switch (to) trees
hairtint - set hair color
showbirthsignmenu - change your birth sign
COC (destination) - teleport
player.coc [destination] - teleport
addspell [spell number] - get the specified spell
tcai - switch (to) AI combat mode
Killall - kill everyone
player.additem 0000000f 1000 - get 1000 units of gold
CompleteAllQuestStagesSets - all quest levels
player.additem 0000000a "100" - give the player 100 master keys
qqq - end the game immediately
tm - switch (to) menu
player.additem [item code] - get the specified item
showquestlog - show the task log file
player.additem 0000000c "100" - give the player 100 repair hammers
twf - switch (to) frame
tfh - switch (to) full help
AdvLevel - increase experience level
tg - switch (to) grass
movetoquesttarget - move to the target of the current task
additem [item number] - get the specified item
tfc - free camera movement
showquestlog 1 - show the completed task log file
togglemapmarkers - show all locations on the map
If you are not satisfied with the cheat codes we found, use a game hacking program or
Found a mistake? Anything to add? - Write to us via ! Or in the comments below
Also in our database, in addition to cheat codes for The Elder Scrolls 4: Oblivion, there are cheats for such popular games as:
General information
The console opens with the "~" button (or some other one, depending on your keyboard). After opening the console in the lower left corner of the screen, you can write commands, completing them by pressing Enter, move up/down/right/left along the lines, or scroll through them using the "Page Up" and "Page Down" buttons.
The console is not case sensitive: entering "TDT" or "tdt" will be equivalent. Commands that are abbreviations of words can also be run with their full name, for example, "tai" = "toggleai" and "getav" = "getactorvalue".
When executing a command on a target, you must first select an NPC/object and make it active, otherwise it will affect your character. To address a command to your character, you can use “player.command”, and to an NPC with a known RefID - “RefID.command”, or simply click on it with LMB. When an NPC/object is selected, its name and hex code will be displayed at the top center of the screen. For example, to unlock a locked door, you should open the console, LMB on this door so that its name and RefID appear at the top of the screen, and then enter the unlock command.
Some commands require FormID, and some require RefID. There are many articles on this site with given item IDs, and you can also download an archive (165kb) with a list of IDs (this is a download of all names from the Russian Golden Edition of TES IV). If you need the ID of the earth's ring, for example, then the searched line in this file looks like this:
FormID: 0009844B EnchRingMundane CLOT Earth Ring
It is much more difficult to find out the correct identifier for items from plugins, because in this case, you also need modindex - the first two digits in FormID, which can vary depending on the number of connected plugins and the order in which they are connected: 01, 02, 03, etc., up to FE (Oblivion.esm is always loaded first, so for it modindex is 00, both in CS and in the game). Ways to find the modindex plugin:
- find the NPC/object brought into the game by this plugin, open the console and click on it with LMB, then you will see the FormID, where the first two digits are exactly that modindex;
- if you are using Oblivion Mod Manager, modindex will be shown when you hover over the plugin name in the list of connected mods;
- if you are using Wrye Bash, the modindex for all active plugins can be viewed in the second column on the Mods tab;
- The FormID of items, objects and characters can also be determined in-game using the FormID Finder plugin.
Note: if you have problems opening the console (this happens in Windows Vista), then try to bypass it again using plugins:
- Ring of Console - adds a ring to the inventory, when equipped, the console opens;
- Change Console Key - changes the standard key that opens the console.
Warning: Use console commands with caution!
Switch commands
- pcb(Purge cell buffer) - allows you to free up used memory, often increasing fps;
- showsubtitle- shows/hides subtitles for conversations between NPCs;
- tfh(Toggle full help) - shows/hides help;
- tdt(Toggle debug text) - shows/hides debug texts on the screen (sdt N is entered first, then tdt):
- sdt 0 - in-game day of the week, date, time, EditorID of the current cell and its name displayed on the map,
- sdt 8 (Magic Info) - the character’s magic reserve and all active spells with the amplitude and time of their action,
- sdt 9 (Actor Info) - all values of the character’s current/basic attributes and skills,
- sdt 10 (Skill Usage) - current values of all skills and their values required for leveling;
- tai(Toggle AI) - selectively turns on/off artificial intelligence (AI);
- tcai(Toggle combat AI) - selectively turns on/off combat AI (if you don’t select anyone, it will affect everyone);
- tdetect(Toggle AI detection) - turns on/off AI detection (if you don’t select anyone, it will affect everyone);
- tgm(Toggle god mode) - turns on/off the invulnerability mode (only affects your character);
- tcl(Toggle collision) - selectively turns on/off obstacles (your character will be able to fly!);
- tfc(Freeflying camera) - enables/disables the free camera (the character remains in place);
- tg(Toggle grass) - shows/hides grass;
- tll(Toggle land LOD) - shows/hides remote landscape (LOD);
- tlv(Toggle leaves) - shows/hides leaves;
- ts(Toggle sky) - shows/hides the sky;
- tt(Toggle trees) - shows/hides trees;
- tm(Toggles menus) - shows/hides menus (great for taking screenshots!);
- tmm N(Show/hide all map markers) - opens(N=1)/hides(N=0) all markers on the map;
- tfow(Toggle fog of war) - opens/hides as yet unexplored areas on the area map;
- twf(Toggle wireframe mode) - shows/hides the grid.
Commands to target
- additem BaseID N- adds N items with the specified BaseID to the inventory;
- removeitem BaseID N- removes N items with the specified BaseID from the inventory;
- equipitem BaseID- equips an item with the specified BaseID on an NPC/creature (subject to its availability in the inventory);
- removeallitems- removes all items from the target's inventory (does not affect non-playable items);
- addspell SpellCode- adds a spell with the specified ID;
- removespell SpellCode- deletes a spell with the specified ID;
- dispel SpellCode- dispels a certain magical effect from the target;
- dispelallspells- dispels all applied magical effects from the target;
- Prid RefId- selects an NPC with the specified RefId (this NPC will become the target for all subsequent commands);
- disable- removes the selected object/NPC from the game world;
- enable- returns the object/NPC deleted with the disable command;
- kill- kills the selected creature/NPC;
- resurrect- resurrects the selected dead creature/NPC;
- createfullactorcopy- creates an exact copy of the selected NPC;
- deletefullactorcopy- deletes the created copy of the selected NPC;
- DuplicateAllItems RefID- copies all items from the target’s inventory into a container with the specified RefID;
- moddisposition ActorId N- changes the location of the selected NPC to the player (-N reduces the location);
- SetActorFullName name- sets a new name for the selected NPC/creature;
- placeatme BaseID- creates a new copy of the selected NPC/creature and places it in front of the character;
- moveto RefID- teleports the character to the place where the NPC with the specified RefID is currently located;
- setcrimegold N- “hangs” a fine of a certain amount on the target;
- payfine- “repays” the target’s penalty;
- getav attribute- shows the value of the specified target attribute;
- setav attribute N- sets the specified value to the specified target attribute;
- setlevel N- changes the target level;
- lock N- locks the selected door/container (difficulty can be selected from 0-99);
- unlock- unlocks the selected door/container;
- SetOpenState state- changes the state of the selected door (1 unlocks and opens, 0 closes without locking);
- SetOwnership owner- changes the owner of an item/building to another NPC, some faction or your character;
- startcombat- causes an NPC/creature to attack another creature/NPC/player;
- stopcombat- causes the NPC/creature to stop fighting.
Other commands
- qqq- exit the game without calling the menu;
- save Name- saves the game under the selected name;
- saveini- saves the oblivion.ini file with current settings;
- swdp- shows a list of those who noticed your character;
- psb- adds all the spells available in the game to your character;
- advlevel- opens a level-up window where you can raise your character’s level;
- advskill skill N- increases the selected character skill by N units;
- modpca attribute N- adds N units to the specified character attribute;
- modpcs skill N- adds N units to the specified character skill;;
- setpcfame N- sets the character's good fame value;
- setpcinfamy N- sets the character's infamy value;
- sexchange- changes the gender of your character;
- showbirthsignmenu- allows you to change your character’s birth sign;
- showclassmenu- allows you to change the class of your character;
- showracemenu- allows you to change the race of your character;
- setquestobject BaseID flag- sets(flag=1)/removes(flag=0) the status of the quest item;
- killall- kills all NPCs and creatures in the area (except for immortals on quests);
- completequest questid- completes the quest with the specified ID;
- caqs- completes all quests;
- getstage questid- returns the current stage of the quest with the specified ID;
- setstage questid stage- sets the quest with the specified ID to the selected stage;
- movetoqt- moves the character to the current goal of the active quest;
- sq- shows a list of all quests;
- sqt- shows the status of the active quest;
- enableplayercontrols- enables character control during cinematic cutscenes;
- coc CellName- moves the character to the location with the specified CellName;
- coe X,Y- moves the character to the location with the specified coordinates;
- fw ID- changes the current weather to another one, with the specified ID (for a list of weather identifiers, see the spoiler below);
- showenchantment- opens the enchantment window;
- showspellmaking- opens the spell creation window;
- set timescale to N- sets the speed of play time;
- set globalvar to value- sets the selected global variable to the specified value;
- show globalvar- shows the current value of the specified global variable;
- getgs game_setting- returns the default value for the selected game setting in the current save;
- setgs game_setting value- sets the value for the selected game setting in the current save.
Notes:
All FormID, BaseID, SpellCode, CellName and other identifiers can be found in this archive, a list of IDs of possible weather options in Cyrodiil, Oblivion and the Shivering Isles:
- 000370CE Paradise (CamoranWeather);
- 00038EEE Clear;
- 00038EF0 Cloudy;
- 0000015E DefaultWeather;
- 00038EEF Fog;
- 00032e15 OblivionDefault;
- 00067198 OblivionElectrical;
- 000671A1 OblivionMountainFog;
- 000C0999 OblivionSigil;
- 00067199 OblivionStorm (Oblivion);
- 000836D5 OblivionStorm (Tamriel);
- 0006bC8B OblivionStorm (MQ16);
- 00038EEC Overcast;
- 00038EF2 Rain;
- 000C42DE Sigil Whiteout;
- 00038EED Snow;
- 00038EF1 Thunderstorm;
- 00008BBC Thunderstorm (Kvatch);
- 000452B5 SI - Summoning Weather (SE09);
- 000825A6 SI - Jiggy Weather (SE13);
- 00015883 SI - Gloom Storm (SE32);
- 00044F58 SI - ClearBlue;
- 00078801 SI - Clear;
- 0006D221 SI - Clear01;
- 0006D222 SI - Clear03;
- 0008EF42 SI - ClearTrans;
- 00044F59 SI - Cloudy;
- 00044F5A SI - Fog;
- 00079D76 SI - Mania Fog;
- 00077C0A SI - Ordered Fringe;
- 00077B28 SI - Overcast;
- 00044F5C SI - Rain;
- 00071D2F SI - TestAsh;
- 00044F5D SI - Thunderstorm;
- 00077B56 SI - WaitingRoomWeather;
- 00041775 SI - TestBlissClear.
Almost all of the above console commands also work in Fallout 3 And Fallout: New Vegas, because these games are made on the same (improved) Gamebryo engine.
Questions about using console commands for your specific case can be
2. Teams2.1. How to read the command tableWhen a command requires arguments, such as "additem 2.2 Command table
3. Using console commands3.1. Find NPCsIt is possible not to clone an NPC with the player.placeatme command, but to teleport to it. This is more difficult, but does not create a clone, which could affect gameplay. Call the console; 3.2. Control of Oblivion portalsIf you enter the command in the console CloseOblivionGate Click on the Oblivion portal and press enter, the portal will close. If entered into the console when the hero is in Oblivion, CloseCurrentOblivionGate, the portal will close, and the hero will be transported back to Cyrodiil. 3.3. Vampirism and treatment of vampirism through the console
1. Add the “Cure Vampirism” potion to your inventory using the console command Player.AddItem 977E4 1 and drink on an empty stomach. But this may not work for various reasons. Then use the second method. 2. Enter all these commands sequentially: Back |
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Cheats for Oblivion: a complete list of all cheats, codes for the game TES: Oblivion! Cheats for weapons, skills, money, armor and all other game parameters!
Despite the release of the super-popular The Elder Scrolls: Skyrim, many fans of the famous series of games from Bethesda prefer to spend time in the fourth part, Oblivion, which was released almost twelve years ago. Although the game does not shine by today's standards with beautiful graphics, it offers gamers dozens of hours of interesting quests, a huge open world to explore and wide scope for creativity. During the existence of the project, craftsmen have released thousands of different mods that transform the graphics and add depth to the gameplay.
For many Oblivion fans who decide to make their passage easier or want to test some gaming features, the codes described below will be very useful. With their help, you can get hold of new weapons and armor, quickly upgrade your character, or even gain invulnerability.
How to enter cheats on Oblivion Gold Edition
Here the developers did not invent anything new and left the console familiar to most games, which players can call by pressing the tilde “~” key - also known as the letter E on a standard Russian-language keyboard. For the command to be applied, just enter the desired sequence of characters (it does not matter what case the letters are in) and press Enter. Everything should work without restarts or reboots.
Since codes are entered in Latin, some gamers whose standard system language is Russian may encounter problems when entering commands. On some versions of the game, the language simply cannot be switched using hotkey combinations (Alt+Shift, Ctrl+Shift, etc.). In this case, you will have to go to the Control Panel of your Windows, find the menu there that is responsible for the language settings, and set the default to English. The problem will be solved.
Basic cheat codes for Oblivion
Here are the most basic and most popular console commands, the use of which will help out in almost any difficult situation:
- TGM – divine mode, the character becomes invulnerable to all types of attacks and environmental influences (The God Mode).
- PSB – instant acquisition of all spells. Note! Due to the heavy load on the PC processor when entering this command, users of some systems may experience unexpected closing of the game client. In addition, the cheat itself is irreversible. You can only return to the original state if you load a clean save before using PSB.
- TMM is the team responsible for opening and closing markers for fast movement around the game world. By entering “TMM 1”, you will unlock all available teleports, and by registering the same cheat with a value of 0, on the contrary, you will block it.
- TFOW – enable/disable fog of war on the game world map.
- TCL - the character will be able to fly and pass through walls. To return everything to its original state, just re-enter the same sequence of characters in the console. To avoid unpredictable consequences, do not do this when your character is inside the texture of an object.
- TFC – the ability to control the camera in free mode. This looks similar to the previous cheat code, only now the hero himself remains in the same position, while the screen itself moves. This can be used by people who like to take beautiful in-game screenshots from non-standard angles.
- TAI is responsible for disabling the artificial intelligence of computer allies/enemies and neutral NPCs. All creatures in the game world stop what they are doing and freeze motionless.
- AdvLevel – pumping up the hero by one level. To reach the desired level, you will need to enter this cheat several times.
- Player Set.Level [value] – given the fact that the maximum character level in Oblivion is 255, it will be problematic for those who want to level up to the end to use the previous command. By writing this code with a numeric parameter, you can immediately set the desired level.
- KillAll – allows you to destroy all living things within a certain radius of the player. An excellent opportunity to easily emerge victorious from an unequal battle with opponents superior in strength and number.
- SexChange – gives you the opportunity to re-select the gender of your protagonist at any time.
- ShowBirthSignMenu is a similar item to the previous one, only now the changes will affect the character’s zodiac sign.
- ShowClassMenu – select the class again. Important! Many gamers using this cheat have encountered an unpleasant glitch, which results in a complete reset of acquired levels. Some people have speculated that a specific version of the game is to blame.
Also, many users are looking for Oblivion cheats for money, but there is no specialized team for getting rich quick. But luckily, since gold is one of the inventory items, you can “enchant” it with player.additem F [numeric value]. The amount you enter will be what appears on your character. You can do the same with another popular consumable - lockpicks, only instead of F in the command you should put the letter A.
Useful system commands
The list of console cheats from this list does not affect the gameplay, but allows gamers to simplify their stay in Oblivion at some points and save time on performing everyday actions.
- QQQ – instant exit from the game, bypassing all additional menus. This is much more reliable than if you simply pressed the well-known Alt+F4 combination and then encountered a possible error indicating that the previous launch was incorrect. Please note that quicksave does not automatically save, so if necessary, it is worth pressing quicksave.
- ShowSubtitle – when communicating with a particular character, speech will be dubbed with subtitles. Entering it again will turn off the on-screen captions again.
- TM – removes all interface elements, map markers and other visual cues from the screen, allowing the player to enjoy the picture quality and completely immerse himself in the atmosphere of the game. If you like to take cinematic screenshots, take note of this cheat.
- TWF is a highly specialized command for modders that allows you to see a mesh of objects. It won't be of use to ordinary gamers.
- TFH – display of help information.
- Save [name] is an alternative way to save the game. The name field will be the name of your save, which must be entered on the English keyboard.
- TDT – enable/disable display of debugging information. After entering, several indicators will appear on the screen. One will show the built-in frame rate counter, another will show your current position on the map (specific X and Y coordinates), a third will show the current game time, etc.
Interacting with selected objects
Most of the console commands for Oblivion already include objects for their use, but sometimes you need to specify a particular item, character (NPC), etc. To do this, just get close enough, left-click on the desired object to take it it to the target, and open the console to enter the command. Only five cheats are used in this way:
- TCAI – disabling artificial intelligence for a specific character. Repeated input restores “brain function.” If you write the code without selecting the subject, it will by default apply to all living creatures in the game.
- Tdetect - makes you invisible to a specific character or, if you don’t select anyone with the mouse first, to all surrounding NPCs. You can run around absolutely safely, as if you were under invisibility.
- Resurrect - makes it possible to resurrect a selected creature, for example, your companion who fell in battle.
- Unlock - quickly opening a lock on a specified object, be it a well-protected door or a treasure chest.
- Kill – quick killing of the specified character/creature.
Note! Commands, especially the last one, may not work with important plot characters/objects, the influence on which can “break” the game’s storyline. For example, if you try to kill a significant NPC using the last cheat, he will only lose consciousness for a while, and then get up as if nothing had happened.
Cheats for Oblivion Gold Edition for skills
Leveling up skills in Oblivion is a rather lengthy process, so not every traveler in a fantasy world wants to repeat the same actions instead of the next exciting mission. It’s good that at least the corresponding console command exists, which solves all problems. You just need to enter player.setav [skill name] [numeric value] to instantly level up. You can see the breakdown of all the names below:
- Acrobatics - acrobatic skill
- Alchemy - mastery of alchemy
- Alteration – change skill
- Armorer - weaponsmith skill
- Athletics - athletics
- HandtoHand – effectiveness in hand-to-hand combat
- HeavyArmor – skill of wearing heavy armor
- Illusion - illusionist
- LightArmor – skill of wearing light armor
- Marksman – shooting with bows and other ranged weapons
- Mercantile - the ability to trade
- Mysticism - mysticism skill
- Restoration - restoration skill
- Security – ability to pick locks
- Sneak - stealth movement
- Speechcraft - mastery of eloquence
- Blade - handling blades
- Block – the ability to block enemy attacks
- Blunt – skill in handling blunt weapons
- Conjuration – spellcasting skill
- Destruction - destruction
Cheats for Oblivion for skills can be used both to increase characteristics above the current level, and to lower them. The procedure will be similar, but just in case, make a backup save before experimenting.
Basic characteristics and attributes
The three main parameters of a character - health, strength and magic - are of great importance when passing the game. For example, having completed several assignments for the Mages Guild, the character will be able to start creating spells with various characteristics with his own hands - damage, area impact, negative effects, etc. And the stronger the magic, the more magical energy it will consume. And this is not the only such situation in the game. The issue of shortage of the required parameter is resolved with the command player.setav [characteristic name] [numeric value].
Health is responsible for the character's health, Magicka for magic, and Fatique for stamina. The game has set a numerical limit for each of these parameters equal to 65535 units. Accordingly, if a player tries to increase the characteristic beyond measure, the cheat code simply will not work. And no third-party applications can change this. As for attributes that have an equally significant impact on your protagonist’s capabilities, their limit is limited to 225 points, and the command for improvement is written in the console as modpca [attribute name] [numeric value]. There are eight of them in total; they should be written in English.
- Strength – your protagonist’s strength level
- Intelligence – intellectual indicator
- Willpower – attribute of willpower
- Agility – level of agility
- Speed – speed characteristic
- Endurance - endurance characteristic
- Personality – an attribute of charm
- Luck – character’s luck
Commands can work both to level up your hero and to roll back changes. You can always test your character in different situations with different characteristics (especially important for those who like to create custom modifications).
Weapons, armor and other items
Several quick ways to upgrade your character were discussed above, but you need to understand that it is not only developed skills that make the hero you create a first-class fighter - his equipment is no less important. Finding the rarest and most powerful items can be difficult, especially if the game does not give any clues about their possible location. Therefore, some players search for the necessary loot for days on end, while others, who are especially impatient, come to the aid of cheats for Oblivion Gold Edition for weapons and armor.
The user just needs to enter the command player.additem, and after it indicate the numerical identifier of the desired item along with the number of copies required. For example, “player.additem 000150BA 2” will allow you to receive two Ancient Elven Helmets into your inventory. This method is suitable for players who usually limit themselves to a couple of items at a time, but for adding things en masse it will not be suitable and it would be better to use an alternative instruction:
- Go to your Oblivion's root directory and create a plain text document there called add.txt.
- Make a list with item codes like “player.additem 000150BA 2”. From a new line, the same line with a new item. Oblivion cheats for weapons and armor number in the hundreds, especially if you take into account the add-ons released for it, which significantly expand the world of the game. All the necessary codes for specific objects and sets can be found in special databases. There are even special applications in tabular form.
- Save the changes to the document, then open the game console and write bat add.txt there. This way you will execute the entire list of commands contained there.
- If you are faced with an overload in your inventory, but do not want to throw anything away, you will have to enter the code TGM (divine mode). In addition to invulnerability, it will also remove restrictions. Unfortunately, there are no separate cheats for Oblivion for the weight of items in the inventory, similar to those introduced in Skyrim.
In a similar way, by the way, you can prepare lists of commands for quick execution for almost any cheat, be it getting items, leveling up, or some other settings. The name of the text file can change - the game does not set any requirements other than strictly English letters in the name.
Oblivion cheats for soul stones
Soul stones help replenish your character’s magic and are presented in the game in all their diversity, varying in shape, size and other parameters. To add them, just write the usual command to add items player.additem along with a numerical identifier and quantitative value. For example, the identifier of the “coolest” Azura Star stone will be the sequence - 00000193, and the Black Soul Stone is numbered 00000192. In total, there are more than twenty different names, which are not at all necessary to use. It is enough to choose only the most powerful ones.
Learning Spells and Summoning NPCs
In addition to weapons, armor and various consumables, all kinds of spells, as well as computer characters/creatures, have their own unique identifiers. To study a specific caste, you should enter the command player.addspell [identifier] in the console. For example, to learn the Blessing of Talos you will need to enter “player.addspell 0B000E0C”. You can also remove a learned spell from the list by writing a slightly different cheat code player.removespell and indicating the numerical sequence of its ID next to it.
Want to fight a specific type of enemy? Nothing could be simpler. Just enter player.placeatme and the enemy ID, followed by the numerical value of the quantity. Immediately after the command is executed, a set number of enemies will appear nearby. However, in the same way you can summon quite friendly creatures/characters, as well as personal transport, be it a horse or more fabulous creatures.
Optimizing The Elder Scrolls IV: Oblivion
It's no secret that games from Bethesda - Fallout, TES and quite possibly the upcoming Starbound - are recommended to be played exclusively with mods. A huge number of additions have been released for the vanilla version of Oblivion, allowing you to add a lot of new features to the game, significantly transform the graphics, and even add realistic physics in places where it was completely absent. Of course, this seriously affected the game’s consumption of system resources. A bulky assembly of mods can load even a medium-sized PC by modern standards to capacity, and users of office computers and low-power laptops in general will experience severe drops in frame rates. To improve the situation somewhat, you can try using the following cheat codes:
- PCB – clearing used memory. If some time after the start of the gaming session the brakes begin, this may be due to a clogged RAM. The command will allow you to throw out everything unnecessary from your memory.
- TG – enable/disable grass cover, greenery and other small vegetation, which does not greatly affect the visual component of the game.
- TT – enable or disable trees. It is very noticeable, so it is better to use it as a last resort.
- TLV – enable or disable leaves on trees.
- TS – control of clouds in the sky. When you first enter it, the celestial surface becomes a pure, monochromatic color. If you want to roll back the changes, enter the code again.
- TLL – controls the display of secondary objects, whose drawing range will be greatly reduced.
- TWS – allows the gamer to decide whether detailed water will or will not be displayed.
Also, additional performance gains can be achieved by manipulating the settings sliders in the internal game menu and changing the resolution down. But keep in mind - modification assemblies are usually optimized for specific settings, so changing them may lead to critical errors or improper execution of certain scripts.
Conclusion
As you can see, the developers have provided cheats for Oblivion Gold Edition for all occasions. They are suitable for testing gaming capabilities and quickly obtaining certain characteristics. With their help, you can check installed mods and optimize the game for your system settings. In any case, no matter what purpose you use console commands for, you should always have several backup save files. Many codes have an irreversible effect, can damage plot scripts and lead to unpleasant consequences, such as resetting the character’s level or the list of tasks he has completed. It will be very disappointing if, after a couple of dozen hours of playing the game, you have to start the passage again.
Don’t forget about an alternative to working with the console – using trainer programs. For example, there is a good option from the author under the pseudonym sILeNt heLLsCrEAm. It allows you to use nine commands assigned to the side keyboard numbers. By pressing just one button, you can connect yourself to endless mana/health, get extra gold and other consumables, and level up. There are no less interesting programs from other developers.