Oblivion cheat codes map. TES IV: Oblivion, Reference, Console Commands. Codes for selected objects

Oblivion: Console Commands
This article provides some commands that can be entered while playing on a game console and thereby perform some manipulations over the character and the game world. Here is only a small part of the existing commands and functions.

The console in the game is called up by pressing the ‘~’ key. To enter a command, you need to open the console ‘~’, type the desired command and press Enter. Closing the console is done using the same ‘~’ key.

Help – displays a list of debug commands with a brief description in English.

ToggleGodMode(TGM) - enables and disables god mode. In god mode, no damage is caused to the character, magic and power reserves are not consumed, and there is no overload of things.

Map manipulation
ShowMap – places a marker on the map
Command syntax: ShowMap MapMarkerID, enableFastTravel – marks the location of the MapMarkerID object on the global map. The enableFastTravel parameter is optional and is responsible for the ability to quickly travel to an object (enableFastTravel=1)

ToggleFogOfWar (tfow) – turns on and off the fog of war.

ToggleMapMarkers (tmm) – shows all objects on the global map.
ToggleMapMarkers 1 – show all, ToggleMapMarkers 0 hide all.

Manipulation of objects and spells
AddItem – adds an item to inventory
Function syntax: AddItem ObjectID, Count
To add an item to a character's inventory in the console, type Player.AddItem ObjectID, N
Example: player.additem 00000A 1
It is not EditorID that is used as ObjectID, but FormID. player.additem lockpick 1 is not a valid command. FormID can be viewed in the editor; the field with its value is located immediately after the field with EditorID, but you may not notice it, since the width is minimized.

RemoveItem – removes an item from the inventory. The syntax is similar to AddItem, but there may (or may not be) one more parameter.

PlaceAtMe – adds an object
Function syntax: Player.PlaceAtMe ItemID, N, distance, direction - will place N ItemID objects in the direction direction at a distance from the character. This command works with items, NPCs, and monsters. Direction: 0-front, 1-rear, 2-left, 3-right.
When entering a command using the console, you must also use FormID as the ItemID, and not EditorID.

AddSpell – adds a spell to the specified character/
Player. AddSpell SpellID – adds a spell with the SpellID identifier to the player’s book.

RemoveSpell – removes a spell from the list, the syntax is similar to AddSpell.

Fast movement commands
CenterOnCell (coc) - transfers the character to the specified location.
Syntax: CenterOnCell CellID – transfers a character to a location with a CellID.

CenterOnExterior (coe) - moves the character to the specified cell of the current area.
Syntax: CenterOnExterior X Y – moves the character to the cell of the current area with coordinates (X,Y). The location name (CellID) and cell coordinates (X,Y) can be viewed in the TES Construction Set editor.

Changing Character Parameters
ModPCAttribute (modpsa) – increases the value of a character’s stats.
Command syntax: ModPCAttribute StatName, N – increases the StatName parameter by N units.
For example, entering the command ModPCAttribute Strength, 1 or (ModPCA Strength, 1) into the console will increase your character's strength by 1.
The following parameters can be used as StatName: Strength – strength Speed ​​– speed
Intelligence - intelligence Endurance - endurance
Willpower – willpower Personality – attractiveness
Agility - dexterity Luck - luck
The ModPCAttribute command increases the constant "base" part of the characteristic.

ModPCSkill (modpcs) – increases the character’s skill value.
Syntax: ModPCAttribute SkillName N – the SkillName parameter is increased by N points.
Unlike the ModPCAttribute command, in the ModPCSkill command the parameter N cannot be negative, i.e. You cannot lower the value of a skill using the ModPCSkill command. To lower the value of a skill, you can use the SetActorValue function.
Example: If you type ModPCSkill Blade 1 in the console, your blade skill will increase by one.
SkillName can have the following meaning: Armorer Alchemy Acrobatics
Athletics Alteration Light Armor
Blade Conjuration Marksman
Block Destruction Mercantile
Blunt Illusion Security
HandToHand Mysticism Sneak
HeavyArmor Restoration Speechcraft

SetActorValue (SetAV) – the function sets a new parameter value for the specified character.
Syntax: SetActorValue StatName value Example. Player.SetActorValue Alchemy 50 - will set the character's alchemy skill to 50. The StatName can be used: Strength Intelligence Willpower
Agility Speed ​​Endurance
Personality Luck Health
Magicka Fatigue Encumbrance
Acrobatics Armor Athletics
Blade Block Blunt
HandToHand HeavyArmor Alchemy
Alteration Conjuration Destruction
Illusion Mysticism Restoration
LightArmor Marksman Mercantile
Security Sneak Speechcraft
Aggression Confidence Energy
Responsibility Bounty MagickaMultiplier
NightEyeBonus AttackBonus DefendBonus
CastingPenalty Blindness Chameleon
Invisibility Paralysis Silence
Confusion DetectItemRange SpellAbsorbChance
SpellReflectChance SwimSpeedMultiplier WaterBreathing
WaterWalking StuntedMagicka DetectLifeRange
ReflectDamage Telekinesis ResistFire
ResistFrost ResistDisease ResistMagic
ResistNormalWeapons ResistParalysis ResistPoison
ResistShock Vampirism Darkness
ResistWaterDamage

ModActorValue (ModAV) – the function will change the value of the parameters of the specified character.
Syntax: ModActorValue StatName value
Example: Player. ModActorValue Speed ​​-10 – will reduce the character's speed by 10 points. As StatName, you can take the same values ​​as for SetActorValue.

GetActorValue(GetAV) – returns the parameter value.
Syntax: GetActorValue StatName

GetBaseActorValue – returns the base value of the parameter. The syntax is the same as GetActorValue.

SexChange – changing gender to the opposite.

showracemenu - opens the race selection menu.
showclassmenu - opens the class selection menu.
showbirthsignmenu - opens the sign selection menu.
After confirmation, the character's statistics are reset.

Factions and relationships to the character
ModFactionReaction – function modifies the reaction of a faction.
Syntax: ModFactionReaction FactionID, TargetFactionID, N - changes the ratio of faction FactionID to faction TargetFactionID by N units.
Example: ModFactionReaction FightersGuild playerFaction 10 – will improve the ratio of the warriors guild to the character by 10 units.

The Elder Scrolls IV: Oblivion is a role-playing game developed and published by Bethesda and 2K Games. The game went on sale on the PC and Xbox 360 gaming platforms on March 20, 2006. Oblivion was released on PlayStation 3 only in April 2007 in Europe.

The main storyline in the game revolves around a hostile cult that worships Mehrunes Dagon (the Daedric Prince of Destruction) and wants to create a special portal to Tamriel from a parallel world in order to conquer the empire with the help of an evil army. Naturally, the main character must stop the plans of the sinister cult. But following the tradition of previous games in the series, the player in Oblivion does not have to immediately begin completing the missions of the main plot. The game world is absolutely open and free. The main character can perform any other secondary tasks and explore the world around him, since he is not limited in time.

When creating the landscape, the surrounding world, cities and their elements, designers and developers used real photographs from their travels and various books dedicated to nature. Thanks to newly developed technology, the process of creating many realistic landscapes has become much easier. Unlike Morrowind, in which the designers created the entire world almost by hand, Oblivion used special software that did all the grunt work of combining landscape objects instead of artists.

Compared to previous parts of the series, completing Oblivion takes significantly less time. This situation was explained by project director Todd Howard. According to him, the developers decided to prioritize the quality of quests, not their quantity. In addition, a large amount of time was spent on creating modern graphics and an improved physical model in the game, which, of course, had a detrimental effect on the total number of missions.

Thanks to the use of the Havok physics engine, the game made possible realistic interaction of all effects, objects and characters with each other when using spells such as paralysis, telekinesis, etc. After the explosion of the fireball, objects, according to all the laws of physics, scatter around the perimeter from the epicenter, and arrows, hitting the target, get stuck in it, increasing the workload. Also in Oblivion, new artificial intelligence was used to control NPCs. Now, unlike previous games in the series, they can perform various actions without limiting themselves to scripted scenes.

During gameplay, press the [~] (tilde) key? to open the console window.
Then enter one of the following cheat codes:

TGM - invulnerability
ToggleGodMode - invulnerability
player.setlevel - set the player level
showbirthsignmenu - show the screen (menu) of the selected sign
PlayerSpellBook - add all spells for the player
showsubtitle - switch (to) subtitles in a conversation with an NPC
Unlock - open the specified object
showclassmenu - change your class
ModPCA - change character value (Example: modpca luck, 10)
PlayerSpellBook - add all spells
tdetect - switch (to) AI detection mode
advskill [skill] - increase skill one level up
showclassmenu - show the screen (menu) of the selected class
CompleteQuest - complete the current quest
ModPCSkill - Modify the Players Skill.
showquestlog 0 - show the log file of the current task
AdvSkill - increase skill level
tdt - switch (to) error screen
savegame - save the game
sexchange - change your gender
Help - show all cheat codes
tai - switch (to) AI
showquesttargets - show the targets of the current quest
togglefogofwar - toggle the fog of war
caqs - all quest levels
tws - switch (to) water
ModPCS - change character skills (Example: modpcs Blunt, 10)
psb - add all spells
tlv - switch (to) leaves
ts - switch (to) sky
psb - add all spells for the player
player.additem 0000000b "100" - give the player 100 skeleton keys
tt - switch (to) trees
hairtint - set hair color
showbirthsignmenu - change your birth sign
COC (destination) - teleport
player.coc [destination] - teleport
addspell [spell number] - get the specified spell
tcai - switch (to) AI combat mode
Killall - kill everyone
player.additem 0000000f 1000 - get 1000 units of gold
CompleteAllQuestStagesSets - all quest levels
player.additem 0000000a "100" - give the player 100 master keys
qqq - end the game immediately
tm - switch (to) menu
player.additem [item code] - get the specified item
showquestlog - show the task log file
player.additem 0000000c "100" - give the player 100 repair hammers
twf - switch (to) frame
tfh - switch (to) full help
AdvLevel - increase experience level
tg - switch (to) grass
movetoquesttarget - move to the target of the current task
additem [item number] - get the specified item
tfc - free camera movement
showquestlog 1 - show the completed task log file
togglemapmarkers - show all locations on the map

If you are not satisfied with the cheat codes we found, use a game hacking program or

Found a mistake? Anything to add? - Write to us via ! Or in the comments below

Also in our database, in addition to cheat codes for The Elder Scrolls 4: Oblivion, there are cheats for such popular games as:

General information

The console opens with the "~" button (or some other one, depending on your keyboard). After opening the console in the lower left corner of the screen, you can write commands, completing them by pressing Enter, move up/down/right/left along the lines, or scroll through them using the "Page Up" and "Page Down" buttons.

The console is not case sensitive: entering "TDT" or "tdt" will be equivalent. Commands that are abbreviations of words can also be run with their full name, for example, "tai" = "toggleai" and "getav" = "getactorvalue".

When executing a command on a target, you must first select an NPC/object and make it active, otherwise it will affect your character. To address a command to your character, you can use “player.command”, and to an NPC with a known RefID - “RefID.command”, or simply click on it with LMB. When an NPC/object is selected, its name and hex code will be displayed at the top center of the screen. For example, to unlock a locked door, you should open the console, LMB on this door so that its name and RefID appear at the top of the screen, and then enter the unlock command.

Some commands require FormID, and some require RefID. There are many articles on this site with given item IDs, and you can also download an archive (165kb) with a list of IDs (this is a download of all names from the Russian Golden Edition of TES IV). If you need the ID of the earth's ring, for example, then the searched line in this file looks like this:

FormID: 0009844B EnchRingMundane CLOT Earth Ring

It is much more difficult to find out the correct identifier for items from plugins, because in this case, you also need modindex - the first two digits in FormID, which can vary depending on the number of connected plugins and the order in which they are connected: 01, 02, 03, etc., up to FE (Oblivion.esm is always loaded first, so for it modindex is 00, both in CS and in the game). Ways to find the modindex plugin:

  • find the NPC/object brought into the game by this plugin, open the console and click on it with LMB, then you will see the FormID, where the first two digits are exactly that modindex;
  • if you are using Oblivion Mod Manager, modindex will be shown when you hover over the plugin name in the list of connected mods;
  • if you are using Wrye Bash, the modindex for all active plugins can be viewed in the second column on the Mods tab;
  • The FormID of items, objects and characters can also be determined in-game using the FormID Finder plugin.

Note: if you have problems opening the console (this happens in Windows Vista), then try to bypass it again using plugins:

  • Ring of Console - adds a ring to the inventory, when equipped, the console opens;
  • Change Console Key - changes the standard key that opens the console.

Warning: Use console commands with caution!

Switch commands

  • pcb(Purge cell buffer) - allows you to free up used memory, often increasing fps;
  • showsubtitle- shows/hides subtitles for conversations between NPCs;
  • tfh(Toggle full help) - shows/hides help;
  • tdt(Toggle debug text) - shows/hides debug texts on the screen (sdt N is entered first, then tdt):
    • sdt 0 - in-game day of the week, date, time, EditorID of the current cell and its name displayed on the map,
    • sdt 8 (Magic Info) - the character’s magic reserve and all active spells with the amplitude and time of their action,
    • sdt 9 (Actor Info) - all values ​​of the character’s current/basic attributes and skills,
    • sdt 10 (Skill Usage) - current values ​​of all skills and their values ​​required for leveling;
  • tai(Toggle AI) - selectively turns on/off artificial intelligence (AI);
  • tcai(Toggle combat AI) - selectively turns on/off combat AI (if you don’t select anyone, it will affect everyone);
  • tdetect(Toggle AI detection) - turns on/off AI detection (if you don’t select anyone, it will affect everyone);
  • tgm(Toggle god mode) - turns on/off the invulnerability mode (only affects your character);
  • tcl(Toggle collision) - selectively turns on/off obstacles (your character will be able to fly!);
  • tfc(Freeflying camera) - enables/disables the free camera (the character remains in place);
  • tg(Toggle grass) - shows/hides grass;
  • tll(Toggle land LOD) - shows/hides remote landscape (LOD);
  • tlv(Toggle leaves) - shows/hides leaves;
  • ts(Toggle sky) - shows/hides the sky;
  • tt(Toggle trees) - shows/hides trees;
  • tm(Toggles menus) - shows/hides menus (great for taking screenshots!);
  • tmm N(Show/hide all map markers) - opens(N=1)/hides(N=0) all markers on the map;
  • tfow(Toggle fog of war) - opens/hides as yet unexplored areas on the area map;
  • twf(Toggle wireframe mode) - shows/hides the grid.

Commands to target

  • additem BaseID N- adds N items with the specified BaseID to the inventory;
  • removeitem BaseID N- removes N items with the specified BaseID from the inventory;
  • equipitem BaseID- equips an item with the specified BaseID on an NPC/creature (subject to its availability in the inventory);
  • removeallitems- removes all items from the target's inventory (does not affect non-playable items);
  • addspell SpellCode- adds a spell with the specified ID;
  • removespell SpellCode- deletes a spell with the specified ID;
  • dispel SpellCode- dispels a certain magical effect from the target;
  • dispelallspells- dispels all applied magical effects from the target;
  • Prid RefId- selects an NPC with the specified RefId (this NPC will become the target for all subsequent commands);
  • disable- removes the selected object/NPC from the game world;
  • enable- returns the object/NPC deleted with the disable command;
  • kill- kills the selected creature/NPC;
  • resurrect- resurrects the selected dead creature/NPC;
  • createfullactorcopy- creates an exact copy of the selected NPC;
  • deletefullactorcopy- deletes the created copy of the selected NPC;
  • DuplicateAllItems RefID- copies all items from the target’s inventory into a container with the specified RefID;
  • moddisposition ActorId N- changes the location of the selected NPC to the player (-N reduces the location);
  • SetActorFullName name- sets a new name for the selected NPC/creature;
  • placeatme BaseID- creates a new copy of the selected NPC/creature and places it in front of the character;
  • moveto RefID- teleports the character to the place where the NPC with the specified RefID is currently located;
  • setcrimegold N- “hangs” a fine of a certain amount on the target;
  • payfine- “repays” the target’s penalty;
  • getav attribute- shows the value of the specified target attribute;
  • setav attribute N- sets the specified value to the specified target attribute;
  • setlevel N- changes the target level;
  • lock N- locks the selected door/container (difficulty can be selected from 0-99);
  • unlock- unlocks the selected door/container;
  • SetOpenState state- changes the state of the selected door (1 unlocks and opens, 0 closes without locking);
  • SetOwnership owner- changes the owner of an item/building to another NPC, some faction or your character;
  • startcombat- causes an NPC/creature to attack another creature/NPC/player;
  • stopcombat- causes the NPC/creature to stop fighting.

Other commands

  • qqq- exit the game without calling the menu;
  • save Name- saves the game under the selected name;
  • saveini- saves the oblivion.ini file with current settings;
  • swdp- shows a list of those who noticed your character;
  • psb- adds all the spells available in the game to your character;
  • advlevel- opens a level-up window where you can raise your character’s level;
  • advskill skill N- increases the selected character skill by N units;
  • modpca attribute N- adds N units to the specified character attribute;
  • modpcs skill N- adds N units to the specified character skill;;
  • setpcfame N- sets the character's good fame value;
  • setpcinfamy N- sets the character's infamy value;
  • sexchange- changes the gender of your character;
  • showbirthsignmenu- allows you to change your character’s birth sign;
  • showclassmenu- allows you to change the class of your character;
  • showracemenu- allows you to change the race of your character;
  • setquestobject BaseID flag- sets(flag=1)/removes(flag=0) the status of the quest item;
  • killall- kills all NPCs and creatures in the area (except for immortals on quests);
  • completequest questid- completes the quest with the specified ID;
  • caqs- completes all quests;
  • getstage questid- returns the current stage of the quest with the specified ID;
  • setstage questid stage- sets the quest with the specified ID to the selected stage;
  • movetoqt- moves the character to the current goal of the active quest;
  • sq- shows a list of all quests;
  • sqt- shows the status of the active quest;
  • enableplayercontrols- enables character control during cinematic cutscenes;
  • coc CellName- moves the character to the location with the specified CellName;
  • coe X,Y- moves the character to the location with the specified coordinates;
  • fw ID- changes the current weather to another one, with the specified ID (for a list of weather identifiers, see the spoiler below);
  • showenchantment- opens the enchantment window;
  • showspellmaking- opens the spell creation window;
  • set timescale to N- sets the speed of play time;
  • set globalvar to value- sets the selected global variable to the specified value;
  • show globalvar- shows the current value of the specified global variable;
  • getgs game_setting- returns the default value for the selected game setting in the current save;
  • setgs game_setting value- sets the value for the selected game setting in the current save.

Notes:

All FormID, BaseID, SpellCode, CellName and other identifiers can be found in this archive, a list of IDs of possible weather options in Cyrodiil, Oblivion and the Shivering Isles:

  • 000370CE Paradise (CamoranWeather);
  • 00038EEE Clear;
  • 00038EF0 Cloudy;
  • 0000015E DefaultWeather;
  • 00038EEF Fog;
  • 00032e15 OblivionDefault;
  • 00067198 OblivionElectrical;
  • 000671A1 OblivionMountainFog;
  • 000C0999 OblivionSigil;
  • 00067199 OblivionStorm (Oblivion);
  • 000836D5 OblivionStorm (Tamriel);
  • 0006bC8B OblivionStorm (MQ16);
  • 00038EEC Overcast;
  • 00038EF2 Rain;
  • 000C42DE Sigil Whiteout;
  • 00038EED Snow;
  • 00038EF1 Thunderstorm;
  • 00008BBC Thunderstorm (Kvatch);
  • 000452B5 SI - Summoning Weather (SE09);
  • 000825A6 SI - Jiggy Weather (SE13);
  • 00015883 SI - Gloom Storm (SE32);
  • 00044F58 SI - ClearBlue;
  • 00078801 SI - Clear;
  • 0006D221 SI - Clear01;
  • 0006D222 SI - Clear03;
  • 0008EF42 SI - ClearTrans;
  • 00044F59 SI - Cloudy;
  • 00044F5A SI - Fog;
  • 00079D76 SI - Mania Fog;
  • 00077C0A SI - Ordered Fringe;
  • 00077B28 SI - Overcast;
  • 00044F5C SI - Rain;
  • 00071D2F SI - TestAsh;
  • 00044F5D SI - Thunderstorm;
  • 00077B56 SI - WaitingRoomWeather;
  • 00041775 SI - TestBlissClear.

Almost all of the above console commands also work in Fallout 3 And Fallout: New Vegas, because these games are made on the same (improved) Gamebryo engine.

Questions about using console commands for your specific case can be


2. Teams

2.1. How to read the command table

When a command requires arguments, such as "additem ", brackets<>indicate that this (identifier) ​​must be replaced with the appropriate code, and - the right amount of something. Parentheses are not part of the syntax! Therefore, the command "additem "you need to write something like, "additem 0002299c 1"

2.2 Command table

Team

Why is it needed?

Description

On/off commands

These commands turn something on or off.

showsubtitle

show dialogue subtitles

enables/disables

artificial intelligence

This command can be addressed:

1. Any non-writing (you need to write a command, point the mouse at it and press enter).

2. To the hero himself (“player.tai” - the hero will be completely paralyzed).

3. Everyone at once (if the team does not specify a goal).

enables/disables

combat intelligence

It works like the previous one, only it paralyzes those involved in the fight.

enables/disables

obstacles

You can fly anywhere and unhindered. The command can be addressed. If you don’t write anything after it, then the hero himself will fly. However, the horse is considered separate from the hero, and therefore, if the hero is stuck on a horse somewhere, then the horse must be pointed out.

controls

environment detection

Can also be addressed. If the command target is not selected, then the detection of all NPCs is turned off. If an NPC attacks, then after this command he stops seeing the hero and stopping fighting with him. But this command will not stop the guards coming to arrest the hero.

displays

debug text

Shows or hides debugging text, including "fps" (frames per second) information.

flying camera

Sets the third person camera position.

enables/disables fog of war

enables/disables

full hint

enables/disables t grass

enables/disables

"God 'mode"

There is no damage, no Mana is wasted, all spells can be cast, complete weightlessness of inventory items.

enables/disables

distant landscape LOD

enables/disables

foliage

enables/disables

all menu

Great feature for a photographer!

tmm<значение>

enables/disables

all map markers

To show everything<значение>should be 1, and 0 - hide everything. It's funny, but all markers will be hidden - including cities.
ts

enables/disables

sky

enables/disables

trees

twf

enables/disables

grid mode

tws

water rendering

fov [1 to 180]

Changes the field of view

Default is 75. For example, fov 125 .
Address commands These commands require addressing to someone or something (you can manually enter the "address" - ID, select something (someone) with the mouse in the console, or use the command with the prefix "player." to address the hero).
additem

adds an item to inventory

See list of item codes. It is very useful to add a lot of money to yourself at once, for example 10,000 rubles:player.additem 0000000f 10000
removeitem

removes an item from inventory

See list of item codes.
addspell

adds a spell

See list of spell codes.
removespell

removes a spell

It can be used to remove built-in and custom spells.See list of built-in spell codes.
createfullactorcopy

clones a character

This creates a clone of the NPC, even if it is already dead (you can create your own clone).
getav<атрибут/навык>

displays the current values ​​of an attribute or skill

<атрибут> < навык>- 21 game skills
get base av<атрибут/навык> returns the base values ​​of an attribute or skill <атрибут>- these are either eight basic attributes (strength - strength, intelligence - intelligence, etc.), or 3 derived attributes (Health - health, Mana - magicka, Vigor - fatigue, Carrying capacity - encumbrance) and Skills (blade, blunt, and etc.).< навык>- 21 game skills. In principle, any parameters can be viewed.
setav<атрибут/навык> <значение>

sets the attribute value/skill

It is not recommended to do this if you want to increase the level (see below and).
s etav<параметр > <значение >

Changes various parameters goals

Values ​​from 1 up to 100 mean percentage of effect, and the values ​​are 0 or 1 Turn the effect on or off. For most parameters the value " 0" removes the effect.
kill

kills the target

lock<значение>

closes the lock

<значение>sets the difficulty (1-99). 100 means that a key will be needed.
unlock

opens the lock

moveto<место>

teleports to the target

<место>- this is the identifier from the editor column Form ID, and not the location code, as in the "coc" command (see).
payfine

t fine

The fine will be paid, but the hero will not be sent to prison. However, all stolen items are confiscated. They can be found in the prison in the evidence box.
placeatme

places the target in front of the hero

- This Form ID, which can be viewed in the Construction Set editor (can be an item, non-script, etc.). The entire list of codes can be found here PlanetElderScroll l. A clone of the object will appear in front of the hero. For example, "player.placeatme 00028FB6" will place a copy of an orc selling a house in Skingrad (Shum gro-Yarug) in front of the hero. In some quest cases, the copy may not work like the original.

Note: Useful for “reviving” killed (in a place unknown to the hero) master trainers (such as the master of Destruction, Archery), which often happens to them.

resurrect

revives the target

setactorfullname<имя>

changes the hero's name

<имя>- a name that should be in quotes, like player.SetActorFullName "The coolest guy on our state farm."
set crimegold<штраф>

sets a penalty for the target

If you set the value to 0, it will not automatically stop the guards coming to arrest the hero. You will still have to give up.
setlevel<значение>

changes target level

stopcombat

Stops the fight

Stops NPC attacks. But he can immediately rush into battle again.
CloseOblivionGate

closes the selected Oblivion portal

CloseCurrentOblivionGate

closes the current Oblivion portal

Closes the portal inside which the hero is located, and the latter teleports from Oblivion to the sinful land of Cyrodiil
getdisposition

shows the attitude of the NPC to the hero

The real ratio can be found through the console with the commandgetdisposition , where ID is the identifier of the non-writing whose relationship you want to find out. That is, you write in the console getdisposition, then point the mouse at the non-writing and press enter. The actual ratio may be much greater than 100.
coc<локация>

teleports to location

See list of location codes. The exact location of teleportation may be “very inconvenient” for the hero.
get stage

returns the current stage of the specified quest

Or the current quest. 10 means the quest has been "accepted for completion".
get stage <стадия>

sets the stage of the specified quest

The quest stages can be viewed in the editor.
s ets tag < стадия>

Installsstage of the specified quest

This command sets a specific quest stage with ID. Applies when the quest gets stuck. Using the command S.Q.T. you can determine the current quest ID and its stage.
CompleteQuest

completes quest

Completes the current quest.
swdp

brings out the one who sees the hero

Information about what creatures can see the hero.
SetEssential< ID>

Makes the target indestructible

Makes an NPC or creature with ID unkillable (N=1) or killable (N=0).
Player.SetScale<значение>

Changes the hero's height

Changes the hero's size 0 (smallest) and 2 (largest). N- positive real number with two decimal places.The increase is not directly proportional; if you set it to 2, it will increase the hero by 4-5 times.
Player.SetActorRefraction

chameleon effect

Makes you a "chameleon". 0 - not a chameleon, 10 - 100% chameleon.
Player.PayFineThief

will pay a fine

Removes the penalty, but leaves all stolen items in the inventory. Only money for fines is removed. Works like a team Player.PayFine , but more effective.
Player.SetFactionRank FactionID

Sets the guild character's rank

Sets a certain rank in the guild. N=0 .... 7, if N = -1, then this means expulsion from the guild.
target_id.DuplicateAllItems

Makes duplicates of all items

Makes duplicates of all items in the hero's inventory, NPC or container.
RemoveAllItems

removes all items

Removes all items from the selected NPC or container.
Disable

removes an item from the game

Removes everything from the game world.
ModDisposition Player<значение>

changes the character's attitude

Changes the attitude of one NPC to another or to the hero.
SetBarterGold<значение>

sets the amount of money the merchant has

SetIgnoreFriendlyHits 1

Changes the character's reaction to the hero's attacks

Changes the reaction of an NPC friend to hits on him.
SetOwnership

establishes ownership rights to an object, a horse

Click on the item you like, a horse, and it will all be yours!
SetCellOwnership

establishes ownership rights to the premises

SetQuestObject

quest item sign

Sets the quest item flag in the inventory.N =1 - The item is a quest, cannot be thrown out of the inventory (useful insurance so as not to throw away what you need). N = 0 non-quest item.
Other commands Do not belong to any category.
advlevel

increases the hero's level

The level up dialog will appear. The hero's level will increase, but his basic skills will remain the same. Those. For a normal transition to the next level, increase your skills for the previous cheating increase.
advskill<навык>

increases the hero's skill

This can be safely used to increase skill (unlike player.setav<навык> <уровень>and modpcs<навык> <уровень>), because This command does not "freeze skill level".
caqs

completes all stages of the quest

Complete completion of all (!) quests in the game.
help

Displays help for commands

Shows all console commands.
ModPCMiscStat< номер_статистики> <значение>

adds (subtracts) value to a specific statistic

modpca<атрибут> <значение>

adds the items value to the attribute

modpcs<навык> <значение>

Adds point value to skill

Skill modification. The name of the skill is written without spaces, like "handtohand" (hand-to-hand combat) Attention! In the unpatched version, this command “freezes” the skill at a new level. However, the skill begins to increase again when the hero's actual experience equals that required for a given skill value. Those. the hero must work off this promotion. Team advskill<навык> <значение> will solve this problem if it changes the internal value of the skill to the same number of points.
movetoqt

teleports to the goal of the quest stage

Useful if you get stuck somewhere.
Prid

selection by ID

Selecting an object by its reference identifierrefidas if it was selected with the mouse from the console.
psb

adds all spells

qqq

Quitting the game without going through the menu

save<имя>

saves the game

Saves the game under a name. If you write the optional "1", this will also save a text file (name.esm.txt) containing information about the save.
set<переменная >to<значение >

sets a global variable

Sets the value <значение > global variable <переменная > . The "show" command will show the current value of the variable.
setdebugtext

Selects the debug information category

Selects what the "tdt" command shows.
setpcfame<значение>

establishes the good reputation of the hero

setpcinfamy<значение>

establishes the hero's notoriety

SetWeather

changes the weather

show

shows the current value of a global variable

showbirthsignmenu

change of birth sign

Using these codes, you can change what you need, but at the same time your achievements will be reset, or they will simply glitch, and all your skills will be, for example, under 5-9 at level 40. Or, conversely, something will jump to 255... Even if you haven’t made any changes, the skill development will still be reset. Use is NOT RECOMMENDED!

Note . For codeshowracemenu There is a way to use it painlessly if you want to make changes to your appearance that do not affect anything else - for example, change your hairstyle or change your age. To do this, enter the code, make changes to your character and, without closing this window, press Esc, and then save. Immediately load a new save. The appearance of your character will change, but everything else will remain exactly as it was. Achievements in skill development will not be reset. But! Be sure to save to a new save so as not to spoil the game, and check that all the values ​​have not changed, and that the active magic effects have not disappeared. (Investigator's note).

showclassmenu

change of class

showracemenu

opens a menu where you can change the race, gender and customize the appearance of the hero

sexchange

gender change

Yes Yes Yes! Now this is possible in the game.
r eseth health Full health! Don't let yourself die
sq

shows all quests

Shows all the game's quests and their current stages.
sqt

shows the current quest

ssg

creates a window with full graphics of the moment

You need to press Alt-Tab and switch out of Oblivion. It's better to press it from the console.
EnablePlayerControls Enables control of the hero in those moments when it is disabled according to the plot. If there is a glitch, then reboot and run again.
ModAmountSoldStolen<значение>

establishes the amount of stolen items

Sets the amount of gold received for stolen items.

3. Using console commands

3.1. Find NPCs

It is possible not to clone an NPC with the player.placeatme command, but to teleport to it. This is more difficult, but does not create a clone, which could affect gameplay.

Call the console;

3.2. Control of Oblivion portals

If you enter the command in the console CloseOblivionGate Click on the Oblivion portal and press enter, the portal will close.

If entered into the console when the hero is in Oblivion, CloseCurrentOblivionGate, the portal will close, and the hero will be transported back to Cyrodiil.

3.3. Vampirism and treatment of vampirism through the console
This will work even if you were already a vampire and were cured, becoming immune to it. Enter set PCVampire to 2 And Player.SetAV Vampirism 25. That's it, vampire! And no pre-existing hemophilia. Moreover, you immediately get 50% of the vampirism ability, so do not enter these commands in the sun.
Vampirism can be treated in two ways.

1. Add the “Cure Vampirism” potion to your inventory using the console command Player.AddItem 977E4 1 and drink on an empty stomach. But this may not work for various reasons. Then use the second method.

2. Enter all these commands sequentially:
Set PCVampire to -1
player.setfactionrank playervampirefaction -1
player.removespell vampirism100
player.removespell vampirism75
player.removespell vampirism50
player.removespell vampirism25
player.removespell vampirism100att
player.removespell vampirism75att
player.removespell vampirism50att
player.removespell vampirism25att
player.removespell vampirism100skills
player.removespell vampirism75skills
player.removespell vampirism50skills
player.removespell vampirism25skills
player.removespell vampirehunterssight
player.removespell vampireembraceofshadows
player.removespell vampirereignofterror
player.removespell vampireseduction

Back

" itemprop="image">

Cheats for Oblivion: a complete list of all cheats, codes for the game TES: Oblivion! Cheats for weapons, skills, money, armor and all other game parameters!

Despite the release of the super-popular The Elder Scrolls: Skyrim, many fans of the famous series of games from Bethesda prefer to spend time in the fourth part, Oblivion, which was released almost twelve years ago. Although the game does not shine by today's standards with beautiful graphics, it offers gamers dozens of hours of interesting quests, a huge open world to explore and wide scope for creativity. During the existence of the project, craftsmen have released thousands of different mods that transform the graphics and add depth to the gameplay.

For many Oblivion fans who decide to make their passage easier or want to test some gaming features, the codes described below will be very useful. With their help, you can get hold of new weapons and armor, quickly upgrade your character, or even gain invulnerability.

How to enter cheats on Oblivion Gold Edition

Here the developers did not invent anything new and left the console familiar to most games, which players can call by pressing the tilde “~” key - also known as the letter E on a standard Russian-language keyboard. For the command to be applied, just enter the desired sequence of characters (it does not matter what case the letters are in) and press Enter. Everything should work without restarts or reboots.

Since codes are entered in Latin, some gamers whose standard system language is Russian may encounter problems when entering commands. On some versions of the game, the language simply cannot be switched using hotkey combinations (Alt+Shift, Ctrl+Shift, etc.). In this case, you will have to go to the Control Panel of your Windows, find the menu there that is responsible for the language settings, and set the default to English. The problem will be solved.

Basic cheat codes for Oblivion

Here are the most basic and most popular console commands, the use of which will help out in almost any difficult situation:

  • TGM – divine mode, the character becomes invulnerable to all types of attacks and environmental influences (The God Mode).
  • PSB – instant acquisition of all spells. Note! Due to the heavy load on the PC processor when entering this command, users of some systems may experience unexpected closing of the game client. In addition, the cheat itself is irreversible. You can only return to the original state if you load a clean save before using PSB.
  • TMM is the team responsible for opening and closing markers for fast movement around the game world. By entering “TMM 1”, you will unlock all available teleports, and by registering the same cheat with a value of 0, on the contrary, you will block it.
  • TFOW – enable/disable fog of war on the game world map.
  • TCL - the character will be able to fly and pass through walls. To return everything to its original state, just re-enter the same sequence of characters in the console. To avoid unpredictable consequences, do not do this when your character is inside the texture of an object.
  • TFC – the ability to control the camera in free mode. This looks similar to the previous cheat code, only now the hero himself remains in the same position, while the screen itself moves. This can be used by people who like to take beautiful in-game screenshots from non-standard angles.
  • TAI is responsible for disabling the artificial intelligence of computer allies/enemies and neutral NPCs. All creatures in the game world stop what they are doing and freeze motionless.
  • AdvLevel – pumping up the hero by one level. To reach the desired level, you will need to enter this cheat several times.
  • Player Set.Level [value] – given the fact that the maximum character level in Oblivion is 255, it will be problematic for those who want to level up to the end to use the previous command. By writing this code with a numeric parameter, you can immediately set the desired level.
  • KillAll – allows you to destroy all living things within a certain radius of the player. An excellent opportunity to easily emerge victorious from an unequal battle with opponents superior in strength and number.
  • SexChange – gives you the opportunity to re-select the gender of your protagonist at any time.
  • ShowBirthSignMenu is a similar item to the previous one, only now the changes will affect the character’s zodiac sign.
  • ShowClassMenu – select the class again. Important! Many gamers using this cheat have encountered an unpleasant glitch, which results in a complete reset of acquired levels. Some people have speculated that a specific version of the game is to blame.

Also, many users are looking for Oblivion cheats for money, but there is no specialized team for getting rich quick. But luckily, since gold is one of the inventory items, you can “enchant” it with player.additem F [numeric value]. The amount you enter will be what appears on your character. You can do the same with another popular consumable - lockpicks, only instead of F in the command you should put the letter A.

Useful system commands

The list of console cheats from this list does not affect the gameplay, but allows gamers to simplify their stay in Oblivion at some points and save time on performing everyday actions.

  • QQQ – instant exit from the game, bypassing all additional menus. This is much more reliable than if you simply pressed the well-known Alt+F4 combination and then encountered a possible error indicating that the previous launch was incorrect. Please note that quicksave does not automatically save, so if necessary, it is worth pressing quicksave.
  • ShowSubtitle – when communicating with a particular character, speech will be dubbed with subtitles. Entering it again will turn off the on-screen captions again.
  • TM – removes all interface elements, map markers and other visual cues from the screen, allowing the player to enjoy the picture quality and completely immerse himself in the atmosphere of the game. If you like to take cinematic screenshots, take note of this cheat.
  • TWF is a highly specialized command for modders that allows you to see a mesh of objects. It won't be of use to ordinary gamers.
  • TFH – display of help information.
  • Save [name] is an alternative way to save the game. The name field will be the name of your save, which must be entered on the English keyboard.
  • TDT – enable/disable display of debugging information. After entering, several indicators will appear on the screen. One will show the built-in frame rate counter, another will show your current position on the map (specific X and Y coordinates), a third will show the current game time, etc.

Interacting with selected objects

Most of the console commands for Oblivion already include objects for their use, but sometimes you need to specify a particular item, character (NPC), etc. To do this, just get close enough, left-click on the desired object to take it it to the target, and open the console to enter the command. Only five cheats are used in this way:

  • TCAI – disabling artificial intelligence for a specific character. Repeated input restores “brain function.” If you write the code without selecting the subject, it will by default apply to all living creatures in the game.
  • Tdetect - makes you invisible to a specific character or, if you don’t select anyone with the mouse first, to all surrounding NPCs. You can run around absolutely safely, as if you were under invisibility.
  • Resurrect - makes it possible to resurrect a selected creature, for example, your companion who fell in battle.
  • Unlock - quickly opening a lock on a specified object, be it a well-protected door or a treasure chest.
  • Kill – quick killing of the specified character/creature.

Note! Commands, especially the last one, may not work with important plot characters/objects, the influence on which can “break” the game’s storyline. For example, if you try to kill a significant NPC using the last cheat, he will only lose consciousness for a while, and then get up as if nothing had happened.

Cheats for Oblivion Gold Edition for skills

Leveling up skills in Oblivion is a rather lengthy process, so not every traveler in a fantasy world wants to repeat the same actions instead of the next exciting mission. It’s good that at least the corresponding console command exists, which solves all problems. You just need to enter player.setav [skill name] [numeric value] to instantly level up. You can see the breakdown of all the names below:

  • Acrobatics - acrobatic skill
  • Alchemy - mastery of alchemy
  • Alteration – change skill
  • Armorer - weaponsmith skill
  • Athletics - athletics
  • HandtoHand – effectiveness in hand-to-hand combat
  • HeavyArmor – skill of wearing heavy armor
  • Illusion - illusionist
  • LightArmor – skill of wearing light armor
  • Marksman – shooting with bows and other ranged weapons
  • Mercantile - the ability to trade
  • Mysticism - mysticism skill
  • Restoration - restoration skill
  • Security – ability to pick locks
  • Sneak - stealth movement
  • Speechcraft - mastery of eloquence
  • Blade - handling blades
  • Block – the ability to block enemy attacks
  • Blunt – skill in handling blunt weapons
  • Conjuration – spellcasting skill
  • Destruction - destruction

Cheats for Oblivion for skills can be used both to increase characteristics above the current level, and to lower them. The procedure will be similar, but just in case, make a backup save before experimenting.

Basic characteristics and attributes

The three main parameters of a character - health, strength and magic - are of great importance when passing the game. For example, having completed several assignments for the Mages Guild, the character will be able to start creating spells with various characteristics with his own hands - damage, area impact, negative effects, etc. And the stronger the magic, the more magical energy it will consume. And this is not the only such situation in the game. The issue of shortage of the required parameter is resolved with the command player.setav [characteristic name] [numeric value].

Health is responsible for the character's health, Magicka for magic, and Fatique for stamina. The game has set a numerical limit for each of these parameters equal to 65535 units. Accordingly, if a player tries to increase the characteristic beyond measure, the cheat code simply will not work. And no third-party applications can change this. As for attributes that have an equally significant impact on your protagonist’s capabilities, their limit is limited to 225 points, and the command for improvement is written in the console as modpca [attribute name] [numeric value]. There are eight of them in total; they should be written in English.

  • Strength – your protagonist’s strength level
  • Intelligence – intellectual indicator
  • Willpower – attribute of willpower
  • Agility – level of agility
  • Speed ​​– speed characteristic
  • Endurance - endurance characteristic
  • Personality – an attribute of charm
  • Luck – character’s luck

Commands can work both to level up your hero and to roll back changes. You can always test your character in different situations with different characteristics (especially important for those who like to create custom modifications).

Weapons, armor and other items

Several quick ways to upgrade your character were discussed above, but you need to understand that it is not only developed skills that make the hero you create a first-class fighter - his equipment is no less important. Finding the rarest and most powerful items can be difficult, especially if the game does not give any clues about their possible location. Therefore, some players search for the necessary loot for days on end, while others, who are especially impatient, come to the aid of cheats for Oblivion Gold Edition for weapons and armor.

The user just needs to enter the command player.additem, and after it indicate the numerical identifier of the desired item along with the number of copies required. For example, “player.additem 000150BA 2” will allow you to receive two Ancient Elven Helmets into your inventory. This method is suitable for players who usually limit themselves to a couple of items at a time, but for adding things en masse it will not be suitable and it would be better to use an alternative instruction:

  • Go to your Oblivion's root directory and create a plain text document there called add.txt.
  • Make a list with item codes like “player.additem 000150BA 2”. From a new line, the same line with a new item. Oblivion cheats for weapons and armor number in the hundreds, especially if you take into account the add-ons released for it, which significantly expand the world of the game. All the necessary codes for specific objects and sets can be found in special databases. There are even special applications in tabular form.
  • Save the changes to the document, then open the game console and write bat add.txt there. This way you will execute the entire list of commands contained there.
  • If you are faced with an overload in your inventory, but do not want to throw anything away, you will have to enter the code TGM (divine mode). In addition to invulnerability, it will also remove restrictions. Unfortunately, there are no separate cheats for Oblivion for the weight of items in the inventory, similar to those introduced in Skyrim.

In a similar way, by the way, you can prepare lists of commands for quick execution for almost any cheat, be it getting items, leveling up, or some other settings. The name of the text file can change - the game does not set any requirements other than strictly English letters in the name.

Oblivion cheats for soul stones

Soul stones help replenish your character’s magic and are presented in the game in all their diversity, varying in shape, size and other parameters. To add them, just write the usual command to add items player.additem along with a numerical identifier and quantitative value. For example, the identifier of the “coolest” Azura Star stone will be the sequence - 00000193, and the Black Soul Stone is numbered 00000192. In total, there are more than twenty different names, which are not at all necessary to use. It is enough to choose only the most powerful ones.

Learning Spells and Summoning NPCs

In addition to weapons, armor and various consumables, all kinds of spells, as well as computer characters/creatures, have their own unique identifiers. To study a specific caste, you should enter the command player.addspell [identifier] in the console. For example, to learn the Blessing of Talos you will need to enter “player.addspell 0B000E0C”. You can also remove a learned spell from the list by writing a slightly different cheat code player.removespell and indicating the numerical sequence of its ID next to it.

Want to fight a specific type of enemy? Nothing could be simpler. Just enter player.placeatme and the enemy ID, followed by the numerical value of the quantity. Immediately after the command is executed, a set number of enemies will appear nearby. However, in the same way you can summon quite friendly creatures/characters, as well as personal transport, be it a horse or more fabulous creatures.

Optimizing The Elder Scrolls IV: Oblivion

It's no secret that games from Bethesda - Fallout, TES and quite possibly the upcoming Starbound - are recommended to be played exclusively with mods. A huge number of additions have been released for the vanilla version of Oblivion, allowing you to add a lot of new features to the game, significantly transform the graphics, and even add realistic physics in places where it was completely absent. Of course, this seriously affected the game’s consumption of system resources. A bulky assembly of mods can load even a medium-sized PC by modern standards to capacity, and users of office computers and low-power laptops in general will experience severe drops in frame rates. To improve the situation somewhat, you can try using the following cheat codes:

  • PCB – clearing used memory. If some time after the start of the gaming session the brakes begin, this may be due to a clogged RAM. The command will allow you to throw out everything unnecessary from your memory.
  • TG – enable/disable grass cover, greenery and other small vegetation, which does not greatly affect the visual component of the game.
  • TT – enable or disable trees. It is very noticeable, so it is better to use it as a last resort.
  • TLV – enable or disable leaves on trees.
  • TS – control of clouds in the sky. When you first enter it, the celestial surface becomes a pure, monochromatic color. If you want to roll back the changes, enter the code again.
  • TLL – controls the display of secondary objects, whose drawing range will be greatly reduced.
  • TWS – allows the gamer to decide whether detailed water will or will not be displayed.

Also, additional performance gains can be achieved by manipulating the settings sliders in the internal game menu and changing the resolution down. But keep in mind - modification assemblies are usually optimized for specific settings, so changing them may lead to critical errors or improper execution of certain scripts.

Conclusion

As you can see, the developers have provided cheats for Oblivion Gold Edition for all occasions. They are suitable for testing gaming capabilities and quickly obtaining certain characteristics. With their help, you can check installed mods and optimize the game for your system settings. In any case, no matter what purpose you use console commands for, you should always have several backup save files. Many codes have an irreversible effect, can damage plot scripts and lead to unpleasant consequences, such as resetting the character’s level or the list of tasks he has completed. It will be very disappointing if, after a couple of dozen hours of playing the game, you have to start the passage again.

Don’t forget about an alternative to working with the console – using trainer programs. For example, there is a good option from the author under the pseudonym sILeNt heLLsCrEAm. It allows you to use nine commands assigned to the side keyboard numbers. By pressing just one button, you can connect yourself to endless mana/health, get extra gold and other consumables, and level up. There are no less interesting programs from other developers.

Publications on the topic